![]() |
|
Suggestions - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: Out of Character (https://chronicles-of-eternia.com/forum/forum-1.html) +--- Forum: Suggestions (https://chronicles-of-eternia.com/forum/forum-7.html) +--- Thread: Suggestions (/thread-2179.html) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
|
RE: Suggestions - uncatastrophic - 02-23-2024 face sprite offset setting for larger/smaller/weird dmi bases probably annoying manual work but anyone strange right now gets their chest or whatever as their face sprite RE: Suggestions - VibeEntertainment - 02-24-2024 Alrighty... after a good bit of time and some internal brainstorming. Magical Beasts get 50 vit, 80 pow. (My suggestion is lock this passive until 180) A fully realized beast at 220 is respectively at 270 vit (with out food or vit aura, ASSUMING WE DO NOT GET PERMED) 300 pow with no aura or toggle or cast buffs Allowing them to eat food? Yeah this is fine, I'm not really seeing a problem with that. The high stats make sense. Limit us from grouping in terms of roaming. We cannot roam as parties outside of randomly stumbling upon one another. However if we choose to "Idle" in a location together then I'm not sure how to really police that, if we're just meant to be alone 24/7 I'll just not log on personally. No interaction is simply a boring thing. As far as... us being strong. Our racials are a bit wild so...? Owldrake's EC racial be replaced by Storm AOE (It's dogshit.) It can be Dpalmed or TC'ed easily and is reactable. The current spell as it is now deletes people due to it proccing twice and the STORM AOE is a cool replacement. That or the Tempest Master. Idk, something with Air will be a fitting replacement. Cetus can keep Water Dome. Vulpinari can keep the crappy Fire Homing just fix the cooldown 60 seconds is dumb. It's outdated. Ogre's Bear's and Werewolves all get Ultra Smash and some other form of spell I assume? They're fine. Lock Elemental Skurns to their own element. Literally if you pick earth you can only use earth and it's sub trees. HOWEVER. This does not limit you from Ether, Meta, etc. Only the base elements. Make sense? I think this is cool. That way the cast buff can stay at 20% and not bother other things. Easy fix here. Uhh.. If I missed any beast? I don't recall but that should help cover/deal with some issues regarding them maybe. Or not, maybe something is already being done? I mean, if we get gutted on stats. Hopefully something cool comes of it. We're strong, but we're not unbeatable. It's just difficult for some. Especially since 90% of the fights I see beasts are losing. It's simply a select few of us who're winning due to either our builds, or our skill as a verber if I'm being honest about it. That's my suggestion however. RE: Suggestions - Chance - 02-24-2024 Gremlin stats are purposely overtuned since they would have to contend with pre-established characters on release. I intended to adjust them a few weeks in or so, and now that there are several 210+ Magical Beasts this is a good time for it. As for your critique on some issues with the spells, I agree in parts and will also be making adjustments. RE: Suggestions - GSM - 02-24-2024 My only sincere commentary is that Cessation was entirely borne of Chance asking me what spell they should get. I, in response, said "give them something funny". Thus, Cessation should not be changed from what it is currently. It's funny. RE: Suggestions - ACuriousGrey - 02-24-2024 Ogres only get UltraSMASH... Werewolves and Ursine do get something else aside from UltraSMASH Free the ogres from this suffering of objective inferiority.. the only thing they have over werewolves is the better sprite RE: Suggestions - Kynim - 02-24-2024 everyone knows ogres are physical skurns, give them +15 phys pow RE: Suggestions - Tristam - 03-04-2024 One simple suggestion : Give the option of the crafter who made a memento the ability to lock it for pickup, for example by ctrl rightclicking the item on the ground. Usefull for statues and alike Second, less important for memento you equip : perhaps the ability to edit which "slot" it can be worn, the layer of the sprite when worn, and if it hides certain features (like ears, hair, etc) RE: Suggestions - Tristam - 03-07-2024 Updating some of the tips that show ingame could be neat, specially with the latest new commands like /rumors or /commend and /commendations. EDIT: Apparently I may have missed that woops !
RE: Suggestions - Tristam - 03-12-2024 Idea : Allow retainers to be in scout mode as it consumes happiness. The scout mode can tell you then which people have been passing near them for a day. This may be usefull if you want to have someone to watch over a place, like a room, garden, and so on. For 100 tokens, this may be worth the price to invest. RE: Suggestions - uncatastrophic - 03-13-2024 buff tab target range to be at least max rpb range, fights with >2 enemies sometimes mean you can't switch targets due to range |