Chronicles of Eternia
Suggestions - Printable Version

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+--- Thread: Suggestions (/thread-2179.html)



RE: Suggestions - dopamiin - 10-23-2021

(10-22-2021, 06:37 PM)Jackerino Wrote: No one gonna be bustin down doors, twirling their handlebar mustache and going "Hon hon the fool! Their gold anvil is left unguarded!!!!11!"
i will watch me


RE: Suggestions - ThatSecondGuest - 11-05-2021

Does anyone even look at this place. Anyway, Remove the 3 hour timer, because I don't have the time in my life to deal with it. :)


RE: Suggestions - InThePooPoo - 11-05-2021

back to one hour thanks


RE: Suggestions - I-0 - 12-12-2021

i dont know if anyone looks at this thread. anyway it really bugs me that a bunch of commands are missing from /help. like /runcheck and /injurysearch. please add


RE: Suggestions - I-0 - 12-13-2021

mid-tier artificer button to remove the spellgem from a weapon for some energy cost

you can already do this with a ticket so like. making it a Real Mechanic ™ is just taking a bit of weight off admin shoulders.

if you really want, maybe a t1 button that takes a full 2k energy to remove the gem /without/ destroying it


RE: Suggestions - Detective100 - 12-17-2021

(12-13-2021, 02:38 AM)I-0 Wrote: mid-tier artificer button to remove the spellgem from a weapon for some energy cost

you can already do this with a ticket so like. making it a Real Mechanic ™ is just taking a bit of weight off admin shoulders.

if you really want, maybe a t1 button that takes a full 2k energy to remove the gem /without/ destroying it

Up until now, I never even knew you could have an artificier remove a spellgem via ticket. Do we keep the spellgem that way, or is it lost forever?


RE: Suggestions - josu - 12-17-2021

(12-17-2021, 04:43 AM)Detective100 Wrote:
(12-13-2021, 02:38 AM)I-0 Wrote: mid-tier artificer button to remove the spellgem from a weapon for some energy cost

you can already do this with a ticket so like. making it a Real Mechanic ™ is just taking a bit of weight off admin shoulders.

if you really want, maybe a t1 button that takes a full 2k energy to remove the gem /without/ destroying it

Up until now, I never even knew you could have an artificier remove a spellgem via ticket. Do we keep the spellgem that way, or is it lost forever?

it’s destroyed


RE: Suggestions - I-0 - 12-19-2021

disguises automatically swap your description to another (good) but it'd be a nice qol bonus if they could also automatically swap your /quotes color to another


RE: Suggestions - Krab - 01-02-2022

1+ range for Lightning Embodiment.


RE: Suggestions - Lung - 01-28-2022

gathering/lumberjack levels?

Up by taking stuff that spawns on wild/Chopping trees

would get better wild ingredients in future cooking remake/ chance of more wood per cast.