![]() |
|
Suggestions - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: Out of Character (https://chronicles-of-eternia.com/forum/forum-1.html) +--- Forum: Suggestions (https://chronicles-of-eternia.com/forum/forum-7.html) +--- Thread: Suggestions (/thread-2179.html) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
|
RE: Suggestions - Chance - 04-11-2020 no reason why combat styles should be exclusively for melee so i disagree. numbers can always be adjusted though RE: Suggestions - Dimmie Dunce - 04-11-2020 (04-11-2020, 03:27 PM)chance Wrote: a 'combat style' spell tree that gives a number of options (for mages, too!) Coward: Every RPB Roll is given a +1, as if the character is on Liquid Luck. -10 POW, +25 AGI Q Special: Old Garuda spell dodge. Locks you out of all other styles, including Armed and Unarmed ones, cannot be refunded. The Alchemist: Alchemist Eyes is a passive while this is on, making herbs easier to spot. Unsure of Stats Q Special: For a short amount of time, Rage Potions and Rejuv potions effects are doubled. Requires T1 Alchemist. The Artificer: Ore nodes give 1-2 additional ores and Enchants cost 25% less energy. Unsure of Stats Q Special: An Artificers Shield that absorbs a certain amount of damage and retaliates the damage back. Requires T1 Artificer. RE: Suggestions - Prestige - 04-11-2020 (04-11-2020, 04:13 PM)Dimmie Dunce Wrote:(04-11-2020, 03:27 PM)chance Wrote: a 'combat style' spell tree that gives a number of options (for mages, too!) i love these but i am very much against high agility buffs since dimmie will stack them with illusion aura to ruin everyone else's fun bye RE: Suggestions - Dimmie Dunce - 04-11-2020 (04-11-2020, 04:15 PM)Prestige Wrote:(04-11-2020, 04:13 PM)Dimmie Dunce Wrote:(04-11-2020, 03:27 PM)chance Wrote: a 'combat style' spell tree that gives a number of options (for mages, too!) sweats in she's not wrong. Edit: No wait, I also stack them with agility enchanted weapon. And Nimble. And agility enchanted clothes.... And Garuda.. And before Camo, it was Wind Aura... But if I had the choice of something like Coward or Garuda (Garuda is better, no - Power and only 5 less agility) I'd pick Coward because I like RPing cowards. Edit 2: Garuda is better stat wise.. Cos +1 to RPB rolls like being captured or injured, is PRETTY FUCKIN' POWERFUL. Hence the caveat of "If you purchase this. It's the only stance you can use.", otherwise it'd be easy to abuse. RE: Suggestions - Oyster. - 04-11-2020 Dimmie's suggestions make me think of traits more than combat styles-- Which I support, we should add traits in game! Something that characters can pick up at milestones and are flavored on their profession or personality (coward, brave, whatever). The only issue is that if every trait had a Q spell it'd be some unhappy overlap with bladestyles. RE: Suggestions - Alex - 04-11-2020 This reminds me of a 'class system' in alot of MMORPGs and just RPGs in general. It would be nice that once you hit a certain rpl thresh-hold, you become a certain 'class' (From the list above) and could add some dimension to builds and such. I really do like this idea. Perhaps we could think of more to expand this idea! RE: Suggestions - Oyster. - 04-11-2020 Passives involving manipulation of things like flee, pursue, dice rolls etc and ingredient yield would be what I select as traits. Not something with Q-specials attached unless it was a specific fighting trait. Something players can choose at 150 rpl or whatever, not a hidden to app for ... RE: Suggestions - Megasnail - 04-11-2020 Personally, if you're going to have things like that. I feel like they have to be passives, without actives. Because otherwise you get people power gaming, rather than picking whats relevant to their theme. RE: Suggestions - Megasnail - 04-11-2020 Can we add another Forum inside the Event's one, where all the completed events can go. That way, it's neater and DM's can find potential events easier. RE: Suggestions - Gold - 04-13-2020 Lacing weapons Quote:We have two things that you can place on your weapon at the moment without anyone help. The only issue is the duration you have to use it before it expires. There should be at least 1 minute of up time for anything you place on a weapon IE, Nightshade, Toadstool. Because realistically that stuff would be diluted into your enemies bloodstream or their armor after a few strikes. The very small window it gives you currently is just not usable at all man.. It's sad because this could be something cooler than it is now. |