Bandit-be-gone - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: In-Game (https://chronicles-of-eternia.com/forum/forum-9.html) +--- Forum: Events (https://chronicles-of-eternia.com/forum/forum-22.html) +--- Thread: Bandit-be-gone (/thread-13851.html) |
Bandit-be-gone - Zanero - 02-13-2023 Reports flood in from all over, each one addressing a different complaint stemming from one, singular issue... bandits. They'd become a thorn in the sides of the people; merchants, travelers, and nomads alike all falling victim to the greed of unchecked outlaws lingering at the wayside of popular trade routes. Eventually, the problem becomes severe, so severe in fact that the reports arrive upon the desk of one such Captain Seth Valmonte who, after flipping through the numerous reports, announced to the valiant soldiers of the Elzara: Quote:"It seems in our progress against Helheim, the vultures have descended to nip at our heels while our backs are turned. Typical. Delphina is not one to sit idly by and be terrorized. Arm yourselves men and women of the Elzara...! We have a pest problem." For such a large and organized bandit group, surely there would be incentives present beyond a pat on the back for a good day's work. Characters: Seth Valmonte Attendees: Delphina's Elzara ( between 5-10 likely) Tone: Eradicating a problem. Arrests aren't mandatory.
Risk: CoD
Rewards: Can be discussed with DM
DM: DM Found!
Discord: blasé#1058
|