04-22-2024, 06:36 AM
Character: Tergiversation
Which Event: Cradle of Humanity
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Given the rather unique layout of the event, and the funny event specific abilities we had, narrations were actually far quicker then expected, with often times rather funny results. It was more amusing watching the updates come through for all our [EVENTING] that altered said narrates.
Bump
Balance (How entertaining were the battles, and any obstacles/traps?): For a four man party, I had expected it to be a little rough, but all things considered we took more injuries solving puzzles then trying to prove our verbing skills. Which for me personally is the ideal. It feels more like an adventure when the traps are fucking you up more then the fights would, given you can heal stack your way through practically anything. (DM's bane)
Bump
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): For an event we had to break into two parts due to irl, and everyone either being the sleep depo or beeg eepy gang, to be honest the entire event was a wild ride start to finish. I might be a little biased given it was my event, but considering the DM was working with a literal text blurb and what approved lore existed, they went far beyond expectations.
[the event cards were really cute.]
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): As far CoD ratings go, I was walking into this event half expecting not to make it out the other side. But I am also a believer in if there is a chance of death or high chance of death, unless you are on you a game you will die. That being said, nobody left this event without a rather decent amount of trauma, which for the rewards to risk was more then fair. It is not often one gets to go on a CoD and come out with the fixable injuries.
Bump
Overall: If your looking for a DM that provides a fair balance of story to gaming risk, this DM is definitely one of those. Their ability to improvise and offer context when asked is also greatly appreciated, as there was many a time both myself and the party were like huh? before clarifications were given. My only grip is the engine cant handle massive spell spam without chugging, which was no fault of the DM.
9.9/10 would take funny trip again (nobody is perfect. But its pretty damn close.)
Which Event: Cradle of Humanity
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Given the rather unique layout of the event, and the funny event specific abilities we had, narrations were actually far quicker then expected, with often times rather funny results. It was more amusing watching the updates come through for all our [EVENTING] that altered said narrates.
Bump
Balance (How entertaining were the battles, and any obstacles/traps?): For a four man party, I had expected it to be a little rough, but all things considered we took more injuries solving puzzles then trying to prove our verbing skills. Which for me personally is the ideal. It feels more like an adventure when the traps are fucking you up more then the fights would, given you can heal stack your way through practically anything. (DM's bane)
Bump
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): For an event we had to break into two parts due to irl, and everyone either being the sleep depo or beeg eepy gang, to be honest the entire event was a wild ride start to finish. I might be a little biased given it was my event, but considering the DM was working with a literal text blurb and what approved lore existed, they went far beyond expectations.
[the event cards were really cute.]
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): As far CoD ratings go, I was walking into this event half expecting not to make it out the other side. But I am also a believer in if there is a chance of death or high chance of death, unless you are on you a game you will die. That being said, nobody left this event without a rather decent amount of trauma, which for the rewards to risk was more then fair. It is not often one gets to go on a CoD and come out with the fixable injuries.
Bump
Overall: If your looking for a DM that provides a fair balance of story to gaming risk, this DM is definitely one of those. Their ability to improvise and offer context when asked is also greatly appreciated, as there was many a time both myself and the party were like huh? before clarifications were given. My only grip is the engine cant handle massive spell spam without chugging, which was no fault of the DM.
9.9/10 would take funny trip again (nobody is perfect. But its pretty damn close.)


![[Image: Safe.png]](https://i.ibb.co/rHXyF6p/Safe.png)