03-31-2022, 10:35 AM
Character: Marie pyr Docro
Which Event: Cube Squared
Responsiveness: Narrates were often very quick, and if they weren't they were worth it! All of our posts were read and responded to thoroughly enough, I never felt ignored or skimmed over at any point during the event, and experimental, out of the box solutions to problems were quickly adapted to. I have absolutely no complaints here.
Balance: Despite each EC being the same one repeated (a la a recurring resident evil villain who just keeps showing up, very thematic for the event), each fight allowed the enemy to expand and differentiate itself, getting progressively more difficult as it went on, but never reaching a point of unfairness. You made us sweat and work for our victories in the last two encounters, it very fun.
Storytelling: Absolutely on point with this one. Narrates, items, and injuries were all vivid and flavorful, full of rich detail. Each of our character's pursuits and histories were taken into consideration, not just in the items handed out, but in the narrations and way the event played out itself. Very atmospheric and very fun.
The addition of an optional extension to the end of the event with increased risk and increased reward was very neat and I'm glad we decided to take the extra risk because it was the needed cherry on top to the resident evil through-line. I thoroughly enjoyed this.
Fairness: This was a really good event for showcasing that very big and very noteworthy rewards don't always need a statline, even when at the HCoD tier. The injury tables and difficulty were both fair in comparison to the risk.
Any other comments:
Which Event: Cube Squared
Responsiveness: Narrates were often very quick, and if they weren't they were worth it! All of our posts were read and responded to thoroughly enough, I never felt ignored or skimmed over at any point during the event, and experimental, out of the box solutions to problems were quickly adapted to. I have absolutely no complaints here.
Balance: Despite each EC being the same one repeated (a la a recurring resident evil villain who just keeps showing up, very thematic for the event), each fight allowed the enemy to expand and differentiate itself, getting progressively more difficult as it went on, but never reaching a point of unfairness. You made us sweat and work for our victories in the last two encounters, it very fun.
Storytelling: Absolutely on point with this one. Narrates, items, and injuries were all vivid and flavorful, full of rich detail. Each of our character's pursuits and histories were taken into consideration, not just in the items handed out, but in the narrations and way the event played out itself. Very atmospheric and very fun.
The addition of an optional extension to the end of the event with increased risk and increased reward was very neat and I'm glad we decided to take the extra risk because it was the needed cherry on top to the resident evil through-line. I thoroughly enjoyed this.
Fairness: This was a really good event for showcasing that very big and very noteworthy rewards don't always need a statline, even when at the HCoD tier. The injury tables and difficulty were both fair in comparison to the risk.
Any other comments:
![[Image: characters-2-smaller.png]](https://i.ibb.co/Lt51XxZ/characters-2-smaller.png)

