10-07-2023, 03:35 AM
7 day years allow for less stress to be on the system as a whole, in a good way.
People with work schedules will have more leniency. A decent chunk of the player base are people that struggle in that regard.
Staff will have more time to sort through things, presumably. With less annoyance and pressuring from a playerbase that feels more tightly time-constrained. If it takes a while to process something, it feels less disheartening to the person who is waiting.
Players will have more time and leniency for dev and scheduling. This makes for happier devers overall.
-And time still moves enough to feel flowing.
Etc. Etc.
I can see why it was a 30/70 split.
Soooo... 7 Days? If not, then at least 6 for compromise.
People with work schedules will have more leniency. A decent chunk of the player base are people that struggle in that regard.
Staff will have more time to sort through things, presumably. With less annoyance and pressuring from a playerbase that feels more tightly time-constrained. If it takes a while to process something, it feels less disheartening to the person who is waiting.
Players will have more time and leniency for dev and scheduling. This makes for happier devers overall.
-And time still moves enough to feel flowing.
Etc. Etc.
I can see why it was a 30/70 split.
Soooo... 7 Days? If not, then at least 6 for compromise.
Twenty-two sectors tested.
Fragments in one direction.
Celestial noise detected.
Delirium unsuspected.
Static tuned into reason.
Time in the aether deepens.
Transmissions blink uncompleted.
72323... <send>
Fragments in one direction.
Celestial noise detected.
Delirium unsuspected.
Static tuned into reason.
Time in the aether deepens.
Transmissions blink uncompleted.
72323... <send>

