respectfully, balance team smoking boof
these two fine gentlemen are very similar
fatal does 16 MD after bleed ticks, flame slide does that regularly, okay fine
it's an intermediate compared to a basic
okay now hold on....... something aint right.......
u telling me if i dip sound, i get a free master?
sketchy...
now, i am prepared to make suggestions and you all will not like them
i can see galeforce being a hidden in place of MUSCLE ARMOR.
this would introduce muscle armor as an intermediate/master tier aura for armed, giving armed an aura comparable to that of each tree (of course with balances)
the solution for galeforce?
the flavor is a 5 tile wide wind slash, does damage once, rather than over ticks
21 MD, 35s CD, 5 tile wide (possible 3 tile knockback?)
with muscle armor becoming a possible master for armed, we now need to open a slot, possibly
galeforce is out of the tree, now? open slot.
i introduce bladestorm as intermediate, alternatively, buff flurry slash (or remove it and replace it with bladestorm, it wouldnt be good regardless)
i've yet to see anyone using dash strike above 160 rpl for the sheer fact it's actually detrimental to your health
make it faster as a basic?
double slash opener?
possible fix to this! no one would dip for dash strike anyways...
i see 205 rpls using shardshot,
i see not a 150 rpl soul using dash strike
i can see galeforce being a hidden in place of MUSCLE ARMOR.
this would introduce muscle armor as an intermediate/master tier aura for armed, giving armed an aura comparable to that of each tree (of course with balances)
the solution for galeforce?
the flavor is a 5 tile wide wind slash, does damage once, rather than over ticks
21 MD, 35s CD, 5 tile wide (possible 3 tile knockback?)
with muscle armor becoming a possible master for armed, we now need to open a slot, possibly
galeforce is out of the tree, now? open slot.
i introduce bladestorm as intermediate, alternatively, buff flurry slash (or remove it and replace it with bladestorm, it wouldnt be good regardless)
i've yet to see anyone using dash strike above 160 rpl for the sheer fact it's actually detrimental to your health
make it faster as a basic?
double slash opener?
possible fix to this! no one would dip for dash strike anyways...
i see 205 rpls using shardshot,
i see not a 150 rpl soul using dash strike
that or make powersmash crippling when i hit people with it, like it used to be, idk
wind flurry gives me polio and me hitting you in the head with my full might is like a 5% slow
wind flurry gives me polio and me hitting you in the head with my full might is like a 5% slow
i personally dont think that its a problem that 'ahh, every tree counters armed, i cry.'
it's natural that spells have some adverse effect on other spell trees
armed isn't the only tree that suffers from this
FUCK MINEFIELD THOUGH LMAO
pstrikes is okay, sweeping cleave is simply a skill issue, fatal could use...... love, powersmash also
flurry slash is F- tier, galeforce is actually a nerf if you take it
my dms are open, balance and admin team, you know who to contact, Iceshadow#0001
pvp extraordinaire