Difference between revisions of "Masteries"
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=Class= | =Class= | ||
− | ==Necromancy== | + | For the classes, see the dedicated pages. Mechanics are detailed at the bottom of the page. |
− | ==Faith== | + | ==[[Necromancy]]== |
− | ==Black Magic== | + | ==[[Faith]]== |
+ | ==[[Black Magic]]== | ||
+ | |||
=Profession= | =Profession= | ||
==Artificer== | ==Artificer== |
Revision as of 03:14, 11 March 2023
See the progression guide: https://chronicles-of-eternia.com/forum/showthread.php?tid=12133&pid=67133#pid67133
Mastery spells can be purchased with the necessary spell points and a mastery point, found within the public spell trees. You obtain your first at Level 200, and your second at Level 210 after participating in 5 or more dangerous+ battles.
Contents
Class
For the classes, see the dedicated pages. Mechanics are detailed at the bottom of the page.
Necromancy
Faith
Black Magic
Profession
Artificer
FATE
Death Magic
Holy Barrier
Wayfinding
Rift
Signature
Mythic
Mastery
Water Dragon's Roar - Water
Water Prison - Water
Glacier - Ice
Wintermute - Ice
Scorch - Fire
Primordial Flame - Fire
Cinderflare - Explosion
Vacuum Vortex - Air
Arc of Devastation - Lightning
Storm - Lightning
Storm Aura - Lightning
Cascade - Sound
Symphony - Sound
Ribcage - Bone
Severance - Blood
Insectomancy - Poison
Telekinesis - Gravity
Void Cutter - Shadow
Assassin's Shroud - Shadow
Chronos - Time
Chrono Stasis - Time
Deflecting Palm - Energy
Omega Overdrive - Energy
Stardust Explosion - Cosmic
Starlight, Rosegold, Crimson - Cosmic
Shadow Cannon - Occult
Holy Cannon - Holy
Blade Storm - Armed
Cruel Thesis - Nature
Spring's Bloom - Nature
Desert's Fury - Sand
Power - Combat Style
Guardian - Combat Style
Dexterity - Combat Style
Windwalker - Combat Style