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| Secrets Within the Sands |
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Posted by: Gunner - 12-04-2019, 02:16 PM - Forum: Pre-Meranthe
- Replies (3)
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Character: Cirice Watts || Gunner the Gun#5191
Extra Attendee(s): Anyone in the Thunderbirds or is affiliated with Cirice that wants to attend. (Max 4-5)
Event Synopsis: There have been several reports of merchant caravans going missing in the desert. Those that walk those paths talk of rumors of sand storms that don't seem to happen naturally and swallow people up whole. Those that claim to have seen these sandstorms also talk of something inside the storm, something big. Whatever is going on out there needs to be stopped, or at the very least someone needs to find out what it is exactly. Some people are talking about some of the missing caravans holding pretty valuable stuff, if theyre still in tact they would probably be worth looking into alone.
Tone: Mysterious/Tense/Dangerous
Risk: Chance of Injury, maybe low CoD if someone really messes up.
Specific Request: Gold/Ore from the Caravans
Possible Magic Development for those involved if needed?
A cool boss fight we can brag about for a while.
Notes: N/A
DM: Currently Seeking, Open to Anyone Interested
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| Time |
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Posted by: Gold - 12-04-2019, 09:13 AM - Forum: Suggestions
- No Replies
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Time could use some small changes.
Currently its 90 RPP for it's basic skills, they are mainly utility moves so it really has 2 attacks. (1 Locked behind Intermediate) Wither is a debuff with 3 spell damage but it's not going to be the dps a heavily invested time magi needs. So I say we bring back the original time move from spires and split its costs between Accelerate or wound reversal lowering them from 15 to 10 RPP so we can have another attack at another 10 RPP only adding 5rpp to our tree for a total of 95 RPP for basic spells..
Now I want to address our speed boost accelerate
Accelerate
Increase your reaction time and speed. 3s movement boost, 10s of +10% AGI.
Spell damage: 0
Mana cost: 10
Cooldown: 30s
Range: 0
The cool down is longer than the following speed boosts below besides formation. But it's also the one with less of a boon for a high cost. Crystal is unmatched in utility, Shadow has a great use and it's a buy in so its cost is great, Wild nature is a racial but it fits why I'm asking for this to be changed.
With 200 Agility Accelerates second ability will give you +20 agi.
With 150; +15. 130; 13.
It doesn't feel worth the reward at all, especially at lower levels.
%Power is useful.
Crystal is powerful in all areas.
Shadow is a great utility and can benefit at any level.
Accelerate is just.. eh. 10-20 Agi doesn't do much to your stats or game play besides save you a few milliseconds. To make it a bit more interesting or worth the RPP cost i thought of two possible things to enhance its use and make things more fun. With it's current cooldown it's just not sitting right with such low reward for that high of a cooldown.
1) Increase the speed of spells you cast. IE Time beam already travels slow [Despite its name] Using Accelerate could make it x2 the travel speed. When using armed or unarmed moves this could possibly just add +1-2 spell range for those 10 seconds so it feels like "They're attacking me at a blinding speed!" the range fits the scheme because you're like.. no i didn't get hit..! But you did.
2) Possibly change the 10% to be based off of your total agi instead of base, and maybe increase it by 5 for a total of 15% of your total agi. This way you can benefit from whole seconds rather than fractions of one.
Quote:Wild Nature: 3s speed boost, followed by 8s of +10% Power. (10 RPP)
Formation of Crystals: Spawns five crystals gradually throughout the battlefield, each granting a special effect when formed and the caster 'taps them' by moving over the object. Emerald: heal, ruby: damage, sapphire: cleanse. (20 RPP)
Shadow Walk: Become invulnerable to damage for 3s, GCDE, movement speed increase. Unable to cast during. (20 RPP)
Accelerate: 3s speed boost followed by 10s of +10% agility. (15 RPP)
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| Advertisement: Aspiring Mages seeking training! |
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Posted by: Nerdlord57 - 12-04-2019, 12:28 AM - Forum: Pre-Meranthe
- No Replies
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![[Image: 164253384-electric-wallpapers.png]](http://www.4usky.com/data/out/30/164253384-electric-wallpapers.png)
A simple poster would be put up in mostly public spaces, easily missed among other poster-boards.
Quote:Two young and spry mages are seeking to learn the ways of the storm: the art of Lightning Magic! Though they do not wish to come empty handed. They are willing to offer free labor for the teacher/mentor in question in return for the skills they learn.
Any who are interested in such a position please pen a letter to the The Kurokaiyo Bar and Grill for 'Axel and Grey'.
[If you need our discords it's: Nerdlord57#3717 and Simplicity#0046]
thank you Dimmie for the idea,,,
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| Bandits! They took my Daughter! |
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Posted by: MrBongtastic - 12-03-2019, 05:40 AM - Forum: Pre-Meranthe
- No Replies
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Event Synopsis
A posting lies undisturbed on the Thunderbirds job board, noone knows who set it or when it was put there however they do know one thing.
Whoever posted it needs their help!
Upon closer inspection the note explains that a recently widowed mushroom farmer has been harassed by bandits multiple times,
When refusing to pay them they assaulted him, took his pants and kidnapped his daughter, taking her deep into the mountains where they set up camp.
The farmer dearly wants his daughter back.
Tone: Adventurous, Rescue mission, Exploration
Risks: Slight chance of injury
Requests: Gold, ores(Mithril, Oricalcum Ect), maybe a fancy amulet or two.
Attendees: Members of the Thunderbirds (4-5)
DM: (Still looking) Message me at MrBongtastic#6713 if you're interested in DMing.
Timeframe: Most likely a tuesday, but can be discussed with whoever wants to DM
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| Shian recolors pictures (and also sells profiles!) |
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Posted by: Shian - 12-03-2019, 12:38 AM - Forum: Creative Corner
- Replies (4)
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Hello, I'm also jumping onto the description selling bandwagon.
![[Image: e9de5ab41de4cd3b584f48e06d488e45.png]](https://i.gyazo.com/e9de5ab41de4cd3b584f48e06d488e45.png)
this is the only example I have at hand right now.
Prices would depend on the particular amount of work you want in your description, but generally between 400 and 800 in-game coins.
Naturally, you have to provide the playby for it.
But what if said playby doesn't convince you?
Well, I'm also willing to edit pictures! Prices vary depending on each picture, and what you want recolored, starting at 500 in-game coins.
Here are some examples: Left are the originals, right are the edited ones.
![[Image: fe55d4859e715de13ef15894957e5953.png]](https://i.gyazo.com/fe55d4859e715de13ef15894957e5953.png)
![[Image: d8ec5e16949ca66822c6605181399ec3.png]](https://i.gyazo.com/d8ec5e16949ca66822c6605181399ec3.png)
sadly i dont have many more examples right now, but I'll probably post done work here as it comes.
If you are interested in getting either a description or a pic recolored, dm me at Shian#7446 or leave a reply to this thread (containing your discord, what you want to get, and the PB in question). Prices will be discussed privately, as will anything else relevant to the thing.
ok someone actually bought one
![[Image: 71ca0e2266dcf11c67c02ce167a7b51b.png]](https://i.gyazo.com/71ca0e2266dcf11c67c02ce167a7b51b.png)
dont mind the text, its just there to show as an example
ALSO I DO NOT WRITE THE DESC FOR YOU, JUST FORMAT IT
all the colors and fonts are discussed and shown while the desc is being made, so you have control of how do u want it to be
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| Moonfall Village - Friday the 13th |
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Posted by: Chance - 12-02-2019, 07:36 PM - Forum: Announcements
- No Replies
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![[Image: 7nyVcUh.jpg]](https://i.imgur.com/7nyVcUh.jpg)
Quote:There are rumors of disturbing changes within an old valley village, one of many that left Esshar's protection with the rise of the Children of the Woodland religion. This ancient, enclosed area was once a place for druids to gather, worshippers of nature and the land that provides. Lately however, several of the more prominent druids have been lured into the ways of the occult, and some have even began dabbling in the forsaken magic of Witchcraft at the guidance of the more experienced. It has since become a breeding ground for apostates out to learn the taboo, while those that stick to the old ways and respect the natural order live in fear and tension among their new neighbours.
The Syndicate is believed to have a hand in this. Talk of a Lodestone that can instantaneously teleport members to the underground of Moonfall, and vice versa...
Moonfall Village Arc Begins on Friday the 13th
- Begins the Moonfall Village arc, and introduces the area. The aim is to provide a surge in new characters to support the objectives of the Syndicate, as well as generate its own plot, with the two headquarters linked by a guild-locked NPC. The roles are Druid: A druid that still abides by nature, Dark Druid: A druid that uses withcraft / the occult, and Apostate: An occultist in training. These will become available for application a little while before the arc, and will begin with an appropiate RPP boost. Expands on the lore of the Children of the Woodland, as well as Withcraft.
- Introduces the base of Witchcraft:
Quote:Witchcraft requires Essence to cast.
Req. Occult Opener
Coven’s Sabbath: A ritual that enacts a night of debauchery and increases all participating Witch Essence by 1.
Spectral Sight: Glowing spirit eyes. Toggle buff.
Dreamwalk: Asks for a character's name. If the target accepts the scene, both them and the caster fall into a deep sleep, entering the Dreamworld for a time. Requires 1 Essence.
Hex: Anonymously spike a target with visceral, sinful emotions for a time. Grants them a small buff while they carry out the witch's desire (custom message). Requires 1 Essence.
Telepathy: Speak directly into someone's mind.
Essence Steal: With the conclusion of a dangerous battle, gain 1 Essence. - Introduces the base of Druid:
Quote:Req. Nature Opener
Mandrake: Summons a nature familiar that temporarily provides aid in battle, up to three at a time.
Growth: Advances a crop state by 1. Costs 100 Energy.
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| Sudbury Donation Drive |
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Posted by: Peep 'Puff' Topia - 12-02-2019, 02:02 PM - Forum: Pre-Meranthe
- Replies (1)
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The Stars call for charity--will you answer?
During a lengthy sermon on the virtues of Charity, Stellus Osric akh Durai has announced a new call for alms! In an effort to bolster the health of Sudburys' most needy, the Faith is now laying out explicitly what they are looking for!
Medical Supplies:
- Lax Essence
- Potions of Healing
- Prosthetics
- Rare metals (for prosthetics)
- Herbs (for Lax Essence/Potions of Healing)
- Vitamins [(Stat) X]
Food:
- Rice
- Carrot
- Meat
- Wheat
- Any other food, too, really!
Coin:
Please feel free to donate anything else not listed! We can make use out of anything that is given. We simply need the above the most!
However, please do not donate weapons nor armor! These will not help the citizens in any day!
To donate, simply seek out a local priest or acolyte and hand over what you will! Perhaps the greatest donor will find themselves blessed...?
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| master+ half shift variants |
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Posted by: Oyster. - 12-02-2019, 10:27 AM - Forum: Suggestions
- Replies (7)
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hello,
half shift is a decent aura for intermediate. it is also a lot worse than the 'top' auras of basically every other tree. i propose master (or beyond) half shift varriants!
what will they do? idk, more stats, or maybe they can change u wings to a color to suit ur element and buff it
thanks!
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