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Haseroth
The Azure Dawn

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Xuefeng's Spiritual Draka...

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the Star born with aid fr...

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Didos
The Reason Behind Change

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NauticalMile
Truth of the God King

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Worth 50,000 coins (in to...

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To my Friend.

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A Union of Two

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I Want To...

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  The Azure Dawn
Posted by: Haseroth - 9 minutes ago - Forum: Events - No Replies

[Image: fantasy_ocean_landscape_by_jjpeabody_d88...WXFnYsowQ0]
[Image: AD_4nXdVcJVN1uue2MRF9zwTM23LRwwQQo0WlfRH...AcVo1jz10w]
"Have you found it yet? That thing.. You sought."

Across the continent and through the ages, many have spoken of the cataclysm that Mordred had wrought upon the land, yet few ever seemed to speak of what had become of the great empire that Elaide had once been apart of, the one whom her creation would eventually lay low.. Rumours, countless among the issues of the day often found themselves spread amongst taverns and adventurer guild halls all across the lands.. Few ever dared to follow them, ever fewer still ever made it through to the end. What would await them however was not for the faintest of hearts.. It came to be one day, that a an aging man opted to re-ignite his adventurous and attempt to find it.. The famed location of Astya, and what remained of the great temples there-in. Though, who knew exactly where this journey would take them?

The Azure Dawn

Character: Edwyn Meeksworth
Attendees: Four other willing Test Subjects :3
Risk: HCoI HCoD
Reward: Astya Location / Items
Themes: Astyan-Lore Sea-faring Adventure
DM: Could be you! Dm me on discord @Haseroth

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  The Reason Behind Change
Posted by: Didos - Yesterday, 01:07 PM - Forum: Biographies - No Replies

[Image: l4nec3lw3b4.jpg]
The reason I am alive is because fate wanted it that way.
The reason I am here is because witches wanted it that way.
The reason I did what I did was because I wanted it that way.
  
For almost more than a century I have been alive, passing through the decades like the blink of an eye. Across time, I have done much since my arrival in Abendrot, where I evolved alongside many of my kind, although among them I was one of the few remaining, in a way.
  
And all because I was able to pull a few strings of fate, to make a horde of lost demons come together into a terrible legion of the Fel. To collect the pieces of a puzzle, and formulate a greater image of Change for the world. After all, if it weren't for us, the world would still be stuck where it was back then, and we wouldn't have had the emerging heroes who ultimately brought about the change to this world, and the lives of many.
 
In the end, I was the cause of the creation of the horde that plagued the land. Of the prevalence of demonic creatures and cults of Hel, that should have been destroyed long ago. As well as the reason creatures such as Xarxes and Na'ria existed upon this world.
  
But primarily, to have brought an Empire to an end, through the Ragnarok, a war of my and my brothers' making. Something that culminated in my end, but as some things in this life, it was necessary. For I have learned through the years that in order to achieve change, great and endless sacrifices are necessary. And so.
 
I have lived. 
I have changed.
I have died. 
I have been reborn.  
I have watched.
I have contemplated.
 
For years, decades.. And now, I am on the verge of a conclusion to it all, having played my part in the grand scheme of things, I have found a reason for this destructive existence of my species. And now, I will seek to see beyond it. To see the changes beyond those caused by my hands and those around me.
 
From the greatest, to the smallest possible, those in the midst of creation between the planes.. Far from everything, and everyone. Crossing the veil and looking at this world one last time, before a journey of uncertainty, much similar to the one I had when I emerged into this world.
 
And the reason for it is.. because I've done what I had to during my time here. My role was fulfilled, the mantle of Lord of Change is one that no longer suits me, for that I will let another take it, or let the Era of Change come to a conclusion at long last.
 


   
The Lord of Change, Sak'noth, traverse the planes.
Into the unknown.
His history in here is over, and those who were part of it will be remembered forever.
Yet if his will be known, one is not certain. 
Perhaps some things are better forgotten over the ages.

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  Truth of the God King
Posted by: NauticalMile - Yesterday, 07:18 AM - Forum: Events - No Replies

[Image: j7kzcrxav67.png]
Quote:"Fine, I'll find it myself."
-Perseus Emeraldi



Upon the southern Isle the church of The Navigator thrives, with more priests coming into the fold. A question, an answer that has not been found for the Truth of the God King Enarr has been lost to time as the answers are not found within the Schism of Ualdir, Enarr, against the rest of the Pantheon. It must be taken, to find the very thing that would shine light upon the King of Storms.

Find the Tablet of Enarr and bring it back to where it belongs.

In the hands of his most Faithful sailors.

Rumors have touched the isles of the southern seas, that there has been that shining light among the deep fog. The one said that Enarr himself guides to show the way across the stormy seas. While he may have been silent to the greater of Meranthe it is the Sailors and Merchants who never have given up hope within the Navigator.

The young Raident of Enarr, Perseus Emeraldi, has been tracking the light for months. Tracking the sky, as well as the movements of the sea. Time was not on his side, it was vital that he and his faithful track down the missing pieces of the Pantheon. Even the Wayfinding runes can only get him so far, his compass pointing in one direction, and one direction only.

Towards the Deep Southern Seas.

Now?

A boat rests upon the docks, with its Captain waiting for the go-ahead.

All it takes is one sign.

...Sails Ahoy.

[Image: 6yxkclqzr97.png]


OOC
Truth of the God King

Attendees:
Perseus and his Faithful (4-5)
Themes: Pantheon, Enarr, Divine Justice, Lore! 
Danger: COD-HCOD depending on DM
Rewards: The Tablet of Enarr, and whatever else you feel like giving the others.
GM: N/A Could be you!

Contact on Discord
Lemo

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  Worth 50,000 coins (in total)
Posted by: AdmiralDigi - Yesterday, 07:12 AM - Forum: Emporium - No Replies

What do you mean he only paid her 40,000?
What do you mean he never paid her?



Your Mother:
[Image: bf62efff98c3446a33f8c65844e91786.png]

Janus Halbmond
Ice/Crystal/Cosmic

Infamously among Goldlight alone as the 'Once-Witch,' your mother is a deeply cultural ice giant. A through-and-through tall woman, ever-sat at 14'6", with a frosty horn and an arm made of shoddy metals- and then at one point and moving on, ice. The horn in her head, too. She's regaled you with tales of witchcraft and detailing of their work - and nothing but her long laden regrets for having ever partaken in it. Saved, by the miraculous art of 'abscission', never did Janus miss the opportunity to warn of what witches are truly capable of. She's cared for you deeply, even if often away, and was only ever the surrogate-mother for the star of the show. Still, you probably caught word or wind of your extended sort-of-family by proxy, the Halbmonds proper. Although, it's ever-been made clear, your biological mother and your biofreakazoid father are not 'a thing'.

She gave her life in the Hollow World for the birth of a new god.


Scum, ain't he?



YOUR FATHER:

[Image: any-mu-for-alucard-from-hellsing-other-t...0a8df7d71d]

Blackwater
Shadow/Unarmed/Armed/Cosmic

The ringleader and son of the legendary infamous famous? 'other' bandit, Fang. A smooth 6'5", the infamous bandit himself, the 'Cockroach of Meranthe,' the man who 'allegedly' put up a large 'bounty' for anyone who would simply have his children; Blackwater. Although he certainly got more than he asked for initially, he was always eager to treat, care for, visit, and keep up the hard-ass appearances for the runts. For most of your life, his right arm has been- as opposed to simply ice- a horrible bug-mutation that clearly has bad mojo and can't decide on which insect it feels like cosplaying as for more than an hour. It's inhuman, it's freakish, but at least he wasn't a witch, 'nor a retired one!
He's just an ex-bandit, madly in love with your definitely-from-now-on-other-parent (because 'father' and 'mother' are based on 'current mood'), Loramelian Ueda, the former Oracle of Gloomlight. There's been some rough spots, but for as long as you can remember he's been improving as a person. Growing up, he's made sure you know how to survive more than anything. Even if it wasn't exactly legal. Lockpicking, forgery, foraging, ransoming, and of course combat. He's always there to pull someone out of the blue. Unless you're actually blue.



You are...
- One of three kids. Black hair, or blue-to-purple-ish hair. Some mix is totally cool.
- Either human, or giant race, but half-giant, half-human, either way.
- You get neat access to a blue-skinned DMI if you so choose! On that note, it's up to you how much you want to lean into your Frost Giant™ heritage.
   - You could be a blueberry, or, you could be a coward regular enough person.
- Are native to the Republic of Paritas, namely Gloomlight. You've seen enough freaky shit not to be weirded out by a boo-boo or an eldritch flesh inversion.

- Have no last name- at least, you certainly don't get your mother's!
- Edited for clarity-- you are a 'test tube baby.' They were never together. Life has a price; yours was approximately 16,667 coins.

Contact either ushirojun or the_digi for more details if this sounds fun.

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  A Union of Two
Posted by: Barnet - Yesterday, 05:56 AM - Forum: In Character - No Replies

[Image: brides-bouquet-wedding-small-flowers-cli....jpg?w=826]
Messages are sent around the Republic, an invitation to all.
In two year's time, a wedding would take place. Ample time was given to prepare or alter the schedule.
A union between Renfae of the past Sundered Enclave, and Agne of the Goldlight Order.
All were free to attend, besides those of Fel and Atrellya unless they wanted to die.
[Sunday, November 3rd at 6pm EST (If time changes for any reason, will update here!)]

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  Purification and Renewal: A Witches Bond
Posted by: Bluebird - Yesterday, 02:59 AM - Forum: In Character - No Replies

Once upon a time... there was a young human, by the name of Catherine Aratel.
They toiled in service of chaos, and in worship of Savarra.

Eventually... Their sins caught up to them, and they had found themselves at the behest of Fortune.

Fortune soon brought them to Koretheia, requesting the Goddess' help.
To enact Her newly given domains.

[Image: 1720915896845453_1_yfyyf3.png]

She listened. She heard both voices.
And so it was that she decreed --

"You will learn how to create portals in a safe manner,
you will continue to create the antidote of the drug you made,
and in the upcoming days,

I will ensure you cannot cast black magic anymore."


[Image: 1720915896845453_2_o4jsrb.png]

When: 10/27/2024 (next Sunday)
Time: 3 PM est.
Where: Arcadia, in front of Solais.
(327,731,1)

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  ýynglan-yi / Serpent-folk
Posted by: Meretseger - 10-20-2024, 06:04 PM - Forum: Lore - No Replies

[Image: mirSwCf.png]

Quote:
A people shrouded in mystery, though by all accounts born out of a nascent 'god' that ascended to power beyond the Ghost Sea, which has conquered the coasts of the Ka Shaer and the little islands that surround such a sea...


[Image: leR5Sti.png]


Humanoid in appearance but not in nature, covered with scales of beautiful colors and with the treacherous eyes of all serpent-kind, what is known about the ýynglan-yi is that they are as ferocious as they are territorial, for in the one hundred years that they have inhabited such coasts and islands, no intruder has left their controlled territories unharmed; tales of vile poisons and sorceries that border the inhumane and gargantuan beasts half-man and half-snake are common talk among the fisherman that have dared come close to the territories of such a species.

To the ýynglan-yi there is no honor, there is no good or evil and there certainly is no limit, as their strange magical capabilities allow the members of such a race to cast curses and hexes of unknown origin against those they fight against. To the ýynglan-yi there is the empire and there is their great god, there is life and there is exultation. There is much speculation about the nature of such a god and even more-so about the empire that lies beyond the ghost sea, alas, such information is only privy to the members of the tribe that have now come from a foreign continent with unknown and uncertain desires in mind.

Amongst the foulest rumors that turn around the ýynglan-yi is word of a punishment worse than death which may befall all who may have proven a deserving enough annoyance to be deserving of the evil eye; the curse of petrification which torments the soul and the mind until one breaks utterly or becomes but an empty husk of what once was.

[Image: GIWbBlg.png]

Quote:
The one behind the three aspects and the one that breathed life to the ýynglan-yi. As malignant as he can be righteous. A being that achieved divinity through means unknown and which belongs to a pantheon that lies beyond the Ghost Sea. The scalekind respect him and fear him equally. 

Those that have managed to converse with the ýynglan-yi have gathered this much: their god does not care if his people live or die. He is a grim and loveless god whose attention is best avoided for he is a god of dooms, a serpent that achieved apotheosis and needs not hide his true nature not even from his own people.

However, unto his people he spat the venomous desire to strive and slay, and to seek and achieve, thus there is nothing else the ýynglan-yi could hope to ask of their god. As a god of dooms he does not offer hope here or hereafter, the scalekind must live deep while they yet live. In the world of men one must struggle and suffer vainly; in death the souls of the ýynglan-yi enter a misty realm without color where they are to wander cheerlessly throughout eternity. There is no false promise or deception of cheerful eternity and blissful hills of paradise, the world that matters is here and it is now.

Though the serpent god does not care for the affairs of mortals he is a god rooted in the realm of Eternia. He lays claim to the “Tacitus Squalor”, a pocket realm hidden beyond the Ghost Sea in the deep jungles of the foreign ýynglan-yi empire, guarded by abominable snake-men and the mighty hydra. The “Tacitus Squalor” is vast and jungle-like realm, covered in ziggurats and figures of broken worship that have not fared well against the test of time, this realm is veiled by unchanging crimson skies and its seas are pools of vile poisons and healing poultices which are impossible to tell apart from one another.

Though the god roams free around his domain, in the three most prominent ziggurats within, one may the aspects of the god which speak on his nature each sacred and divine and within their respective:
  • Ssspssstaý - Lord of the labyrinth
  • Ssstnngu - Lady of the poisons
  • Sssforsstý - Lord / Lady of the fang

[Image: pLIX4Qn.png]

Quote:
Many aspects of the religion surrounding the Serpent God are yet unknown, especially due to the god’s disinterest in the affairs of mortals and how, the only thing such a god brings upon those that call upon him, is doom, however in the empire exist a clergy that is devoted to the worship of such a god that the god’s wrath may be directed to the enemies of the empire. The greatest of zealots are sent to the entrance of the Serpent God’s domain where they guard day and night restless for any potential would-be intruder that may wish to disturb their god, a great honor permitted to few and a duty that sees none return from it for the only thing that breaks such is death or an edict of the three aspects, a thing that is as sacred as the word of the current empress.

Despite the fact the ranks of the ýynglan-yi are, seemingly, straightforward and easy to understand there are many intricacies one must understand when advancing through the ranks such as the authority of the three aspects, the edicts said aspects offer unto the empire which may revoke or advance the authority of oneself and the existence of the blessed abominations, the heralds of the three aspects and those of the clergy that have reached enlightenment shortly before being sent to guard the entrance to the god's domain. 

¹st. 
Serpent God
Empress of the Empire (Matriarchal role)
Enlightened Devout (Patriarchal role)
High Lord / Lady • High Warlord

²nd. 
Devout Caste • Scholar Caste • Warrior Caste

³rd.
Victims of the Evil Eye
Supplicants
Slaves

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  THE CREATURE.
Posted by: Obama - 10-20-2024, 10:02 AM - Forum: Biographies - No Replies

[Image: w7w6c8rkjly.png]

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  circles for sale
Posted by: thyme - 10-20-2024, 07:42 AM - Forum: Creative Corner - No Replies

[Image: Ffut6Wx.png]

[Image: 8Gjp5tn.jpeg]
Hello! I am offering commissions of your lovely characters in a ych (your character here!) style for $15USD each!

[Image: gBmyBAv.png]

If you are interest please dm starlitromance on discord with the following!
  • character pb/sprite/description of any ic differences from the two
  • desired expression/brief personality as to get the expression right!
  • desired background colour
  • desired detail shape
[Image: NvzquBX.png]

buy a circle today!

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Bug Fortification Under His Reign
Posted by: ry0un0suke - 10-19-2024, 09:00 PM - Forum: Events - Replies (1)

[Image: jaromir-hrivnac-base-illustration.jpg?1546553907]
2141
 
Nations across the entirety of Meranthe scramble to fortified their own borders and nearby allies. Efforts spent thus far within the Realm of Delphina extended to an expanded naval base, awakening of barrier oaks, and the fiery, summertime cleansing of the lands once known as Prospera. Now, the recruitment of several new recruits in the Elzara to serve in an advanced ranger unit- Faeborne archers who specialize in long range combat to further strengthen the capital city and realm against the encroaching threats before they can gain traction.
 
The Elzara Ranger Unit.
 
However, they require training to ensure they shape up for the challenges ahead and after the worst has come to pass. Once more do calls from nearby territories come in. Older than the recently joined Arcadia in the realm's fold, the nearby territory of Sanessa requires just as much attention. Some disturbing reports reached the capital city and what better moment than that to provide shaping recruits with necessary experience. Accompanied by three other seasoned Elzara members, the Dal'Thalan party, by the Heir Luminary's decree, venture northwest to the rather secretive city.
 
Famed for its Opera Oak, known vaguely to hold some loose connection to the existing runeoak system, but little else circulates- save for the fact that it is alleged to span an acre wide! These reports are likely over-exaggerated, however the city is grounded in the arts given the mass Mestreans who migrated there following complications in Dal'Thala during a regretful era a century ago... The party's falls under the leadership of Sanessa Elzara Captain Altan who will guide them through the mission at hand. Fortification, however that might look for a party of rangers. As this era of Delphina's history underneath the Lumin King's reign will be fortified, impenetrable and historical. The Leafblades should expect grueling work, teamwork, and unpredictable occurrences!
 
Interested Elzara members wishing to join the field survey should reach out to Heir Luminary Sunsets over Moonlight.
 
Party: Six members of the Elzara
Risk: CoI
Reward: Additional Extinction Event defense count for Delphina
Date: 10/25 4p EST
DM: ry0un0suke

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