Posts: 363Threads: 81Joined: Apr 2024
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06-17-2025, 01:15 AM
(This post was last modified: 06-17-2025, 01:16 AM by DirectorBright.)
Character: Laurentius of Terminus
Which Event: Looting Ruins of the Fel
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Quite fast and responsive
Balance (How entertaining were the battles, and any obstacles/traps?): Traps could be avoided with your noggin, puzzles were not too obtuse. NPCs were kinda buggy, EC fight was good though
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Very good, including responsiveness to player actions and the ability to change scenes by using the equipment found along the way or being inventive. I was able to wound the EC ahead of time by predicting a betrayal of sorts and poisoning him, and weakened a second EC by a distraction-play-sucker punch from an item we found.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): A fairly low risk event planned as the start of the chain had rewards that in and of themselves weren't too incredible but had potential for growth. The rewards met the risk for an introductory mission.
Overall: I had fun
Posts: 16Threads: 0Joined: Jun 2024
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Character: Ranzi
Which Event: Where Ashen Wotnesses Gather
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): 10/10
Balance (How entertaining were the battles, and any obstacles/traps?): 10/10 i got waxed
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):666/10 i LIKE where this is going. They do great work
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)
Overall:
Any other comments:
Posts: 37Threads: 10Joined: Oct 2024
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Character: Cirrus Sulibella
Which Event: Where Ashen Witnesses Gather
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): 10/10- Well timed, not a whole lot of waiting happened.
Balance (How entertaining were the battles, and any obstacles/traps?): 8/10- There was some hiccups regarding the friendly fire system, and the lack of a separate arena to fight in makes me raise an eyebrow... But the fight itself was quite enjoyable regardless of that.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 10/10- Did its job, told the story of a ritual that had be stopped, and eluded to possible future issues regarding the cult quite well. I liked it.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) 7/10- While the event itself was well balanced, there is an issue I have regarding the final narration. Allowing people who showed up essentially as spectators, who are significantly stronger than young pcs to just danger someone and steal the only item/reward they got because of banditry and limited supply, after they had hardly worked or rp'd in the event is extremely short sighted. I might not have been a victim, but I simply find it to be a concerning ruling, even if it was meant to be an avenue for more rp.
Overall: Great event, but it had some hiccups regarding some technical difficulties and an odd final ruling.
Any other comments: Thank you for throwing up the event for the public, I had quite the good time there.