Posts: 357Threads: 53Joined: Jun 2023
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Describe the issue: Wayfarer's Wind does not heal 100 HP as advertised, instead healing 72
How to Reproduce: Buy Wayfarer's Wind. Get injured. Heal 72.
Posts: 44Threads: 1Joined: Oct 2023
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Wayfarer's wind healed me for 108, I think its just. .. 38% Of power and very trash or something.
Also posting again: Shimmering Javalin in crystal when a blue crystal is active, doesn't stun , do more damage, or do anything beneficial. And will also prevent the stun if multiple gemstone effects including blue are active at once.
Posts: 506Threads: 81Joined: Oct 2019
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Describe the Issue: Swapping the Enchantments on a faction cloak and chestplate while they have a faction polish, removes the prior stats of the item entirely.
How to Reproduce: Take a Faction Cloak/Chest- faction polish it and enchant it with vitality runes. Then, while it's polished? Enchant it with any other runes.
Oh god help me my chest is now only +3 pow and my cloak is only +2 pow.
H E L P!!
Posts: 44Threads: 1Joined: Oct 2023
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Not entirely sure if its a bug or just a stealth change, but Pyroclasm is now taking roughly 3.6 seconds to charge up before firing. The changelog in the discord says its supposed to be 1 second, and the in game description says its supposed to be 2 seconds.
Posts: 564Threads: 35Joined: Aug 2022
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Describe the issue: Death's Door and Wildcard can activate while invuln
How to reproduce:
Own Death's Door or Wildcard
Get low hp
Use an invuln
Get hit by a move that would have killed you in one tick were it not for the invuln
Watch your DD/Wildcard proc
Cry yourself to sleep
Describe the issue: Occult energy shield still reflects damage while invulnerable
How to reproduce:
Use Occult energy shield
Use an invuln (shadow walk is the biggest offender)
Get hit by a move
Realize you have deflecting palm, but you can move, and don't need a mastery token
I figured these things are related based on how they seem to work
Posts: 147Threads: 35Joined: Nov 2023
Reputation:
Describe the issue: Poison effects are not harmonized; some have different damage scaling, some don't have a visual effect, some don't proc poison bonuses (like Venomous Vortex, Infection, etc). This leads me to believe that there are several different poison status effects, and every poison spell with a bonus (VV, Infection, Venomous Dash, etc) only applies on certain bonuses. This can be assumed for Toxic Shroud as well and that it probably can't absorb every type of poison!!
Describe the issue: Venomous Dash tiles also don't seem to proc poison when players or mobs walk over their tiles, leading me to believe they are just visual.
Describe the issue: Acid Spray does not apply poison as it says in its description
Describe the issue: Rolling Vines (Nature) does not apply the same type of poison as the above, either; it has a different scaling entirely, and while it's rather high damage I would prefer if it gave me poison bonuses.
bedivere || discord: cornelius.treat
Posts: 182Threads: 48Joined: Oct 2023
Reputation:
Describe the issue: Cinderflare triggers stun immunity, despite not stunning
How to reproduce: Cast Cinderflare, and attempt to stun in any way in the period immediately after (it feels like there's about 2 seconds of immunity after Cinderflare lands)
Posts: 437Threads: 87Joined: Dec 2021
Reputation:
Sword of Judgement - 0 damage, Red color overlay
Garden of Eden - 0 Scaling, no healing
Heaven's Wrath - 0 scaling, red color overlay
How to reproduce: Cast spells on any target