10-23-2024, 04:22 AM
Key/Character: Garret Richter [Lazarus]
Which Event: Technological Heist of the Century! - Man vs Machina
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Extremely quick response time, while adapting around the choices and creativity of the party.
Balance (How entertaining were the battles, and any obstacles/traps?): Balanced, with a good focus on testing the party´s IC skills for puzzles and deduction. The EC fight was also good, and all I can say is that Ultrasmash combo is real and it put the fear of god in us.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): The scenery and build up was a proper adventure, along with the exploration of The Bunker. Every obstacle was logically inventive, and it built a complex set for the narrations.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Every challenge was beatable (with some work), and considering the rewards, it was reasonable that some were on the side of "make it at least to partial success or risk death."
Overall: 10/10, love Mal events.
Any other comments:
Which Event: Technological Heist of the Century! - Man vs Machina
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Extremely quick response time, while adapting around the choices and creativity of the party.
Balance (How entertaining were the battles, and any obstacles/traps?): Balanced, with a good focus on testing the party´s IC skills for puzzles and deduction. The EC fight was also good, and all I can say is that Ultrasmash combo is real and it put the fear of god in us.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): The scenery and build up was a proper adventure, along with the exploration of The Bunker. Every obstacle was logically inventive, and it built a complex set for the narrations.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Every challenge was beatable (with some work), and considering the rewards, it was reasonable that some were on the side of "make it at least to partial success or risk death."
Overall: 10/10, love Mal events.
Any other comments:

