10-04-2025, 03:07 AM
(This post was last modified: 10-04-2025, 04:33 AM by ForgetTheUnknown.)
Hear me out. E5 can be tactical, the setting takes place outside of Meranthe or out of universe but still in within the current 'story'. Like how a manga has a different story related to that but in a different 'timeline' or alternate reality if we wanna compare perspectives. BUT E4 can still be played. E5 will just be a different story but still takes place in Eternia but the histories both universes share dont align.
Now I know the idea sounds wacky as shit...But its more of a 'trust me bro, this idea might work' opinion.
Opinion aside. I don't want to nitpick certain topics. Each and every point typed so far sounds valid and understandable. But my issues with the game is a lot different, something I argued about for a while; but not too dissimilar to the point being made about Updates. (had to edit to make this sound less asshole-ish I didnt mean to give off that energy)
The lack of new magics: I've been seeing the same build being used by others, with a few variations. Hell, fluctuating between the same magics time to time. Except maybe earth, thats the unpopular one right now. But I digress. I can see the incentive to add more trees but they are more 'filler' and serve the purpose of letting players know the contents are within icly well known classes or magics that while appable, are still well known in a ic perspective. (medic seems to be the only appable tree that is public, besides occult and holy).
But the role hooks are the biggest offenders, except for the basic Spawn A Soldier with 190 and Arcanium. THAT is fine, because icly you want to advertise your spawn location as the go to for roleplay,. The real offender in my eyes is the sigs, the uniques, on top of that. For freeeeee...
The addition of Ink magic sounds cool and all. But I was given the wrong idea that it was public, maybe a weaker ink magic instead of the Divine version. (Missed opportunity for water or metaphysics to get another sub tree)
I like the arrival of Aetius but I HATE the domains. BUT I do know that Chance stated that wars should have more risks involved these days. So I am aware that people are tired of trading captives all day just for Papa can reunite with his Wife and Kids.
Lack of updates? Well, I agree. Besides QoL and mechanical updates? We got nothing that benefits a certain narrative. But I am iffy on this because honestly, there's not many updates one can do besides mechanical updates, with a live action combat system. Which is why I honestly favored tactical because it makes way for a LOOOOT of updates potentially. But again, unsure.
My opinion on the matter does not relate to the majority of what is told here. But I do agree, that hidden and sig stacking sounds a little too unfair. It should be the exception, not the expected. To me the sig stacking didn't happen in my pov far too many times so I've no opinion on this, with the weapons included.
I like Spawn A Solider I want to include, I probably hit the letter cap. But to me the real offender is the sigs and mythics you can get for free, without even apping actually; without a lick of dev.
Now I know the idea sounds wacky as shit...But its more of a 'trust me bro, this idea might work' opinion.
Opinion aside. I don't want to nitpick certain topics. Each and every point typed so far sounds valid and understandable. But my issues with the game is a lot different, something I argued about for a while; but not too dissimilar to the point being made about Updates. (had to edit to make this sound less asshole-ish I didnt mean to give off that energy)
The lack of new magics: I've been seeing the same build being used by others, with a few variations. Hell, fluctuating between the same magics time to time. Except maybe earth, thats the unpopular one right now. But I digress. I can see the incentive to add more trees but they are more 'filler' and serve the purpose of letting players know the contents are within icly well known classes or magics that while appable, are still well known in a ic perspective. (medic seems to be the only appable tree that is public, besides occult and holy).
But the role hooks are the biggest offenders, except for the basic Spawn A Soldier with 190 and Arcanium. THAT is fine, because icly you want to advertise your spawn location as the go to for roleplay,. The real offender in my eyes is the sigs, the uniques, on top of that. For freeeeee...
The addition of Ink magic sounds cool and all. But I was given the wrong idea that it was public, maybe a weaker ink magic instead of the Divine version. (Missed opportunity for water or metaphysics to get another sub tree)
I like the arrival of Aetius but I HATE the domains. BUT I do know that Chance stated that wars should have more risks involved these days. So I am aware that people are tired of trading captives all day just for Papa can reunite with his Wife and Kids.
Lack of updates? Well, I agree. Besides QoL and mechanical updates? We got nothing that benefits a certain narrative. But I am iffy on this because honestly, there's not many updates one can do besides mechanical updates, with a live action combat system. Which is why I honestly favored tactical because it makes way for a LOOOOT of updates potentially. But again, unsure.
My opinion on the matter does not relate to the majority of what is told here. But I do agree, that hidden and sig stacking sounds a little too unfair. It should be the exception, not the expected. To me the sig stacking didn't happen in my pov far too many times so I've no opinion on this, with the weapons included.
I like Spawn A Solider I want to include, I probably hit the letter cap. But to me the real offender is the sigs and mythics you can get for free, without even apping actually; without a lick of dev.

