03-28-2026, 05:46 PM
Character: Izmael Aubreen
Which Event: Melionette's Fishing Mishap
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Quick, punchy, descriptive, self-explanatory. Very good response time and clearly was prepared for everything. Reacted positively to in-game preparedness and accounted for supplies we'd need to save ourselves. If we were not prepared, I think this would have ended worse for us and that's okay!
Balance (How entertaining were the battles, and any obstacles/traps?): Balance was really good! I think the party being five out of six sustains did really muck up the balance but there were still downs and I appreciate that. Probably could have stood to be a bit harsher on the fights but that's me being the non-sustain in the group wanting to see my party members suffer.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Yes. I went into this with expectations of being a character that was out of place here, but the storybeats and threats resonated immensely with my character and really hit home with addressing not just his actual phobias but the deep-seated fears that he has about his life. Genuinely good.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) Yes. Barnet was a bit generous with the risk to reward but ultimately I think this was really good. The fight left its mark on (almost) everyone and everyone who did show up had something to say about the situation they were in, or had a personal investment in the people involved.
Overall: Went in expecting silly-grotesque, maybe silly-horror, got actual grotesquerie and psychological torment. Wrapped up an arc between Izmael and Melionette and got to have an adventure w two of my three (Remaining) kids. Wish Dandelion could join us... Oh well.
Any other comments: The fault lies with me.
Which Event: Melionette's Fishing Mishap
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Quick, punchy, descriptive, self-explanatory. Very good response time and clearly was prepared for everything. Reacted positively to in-game preparedness and accounted for supplies we'd need to save ourselves. If we were not prepared, I think this would have ended worse for us and that's okay!
Balance (How entertaining were the battles, and any obstacles/traps?): Balance was really good! I think the party being five out of six sustains did really muck up the balance but there were still downs and I appreciate that. Probably could have stood to be a bit harsher on the fights but that's me being the non-sustain in the group wanting to see my party members suffer.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Yes. I went into this with expectations of being a character that was out of place here, but the storybeats and threats resonated immensely with my character and really hit home with addressing not just his actual phobias but the deep-seated fears that he has about his life. Genuinely good.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) Yes. Barnet was a bit generous with the risk to reward but ultimately I think this was really good. The fight left its mark on (almost) everyone and everyone who did show up had something to say about the situation they were in, or had a personal investment in the people involved.
Overall: Went in expecting silly-grotesque, maybe silly-horror, got actual grotesquerie and psychological torment. Wrapped up an arc between Izmael and Melionette and got to have an adventure w two of my three (Remaining) kids. Wish Dandelion could join us... Oh well.
Any other comments: The fault lies with me.

