04-25-2026, 11:25 PM
Key/Character: Eithne
Which Event: A Time To Reap [EC fight]
Responsiveness: No complaints to offer, we didn't have to wait unreasonably long and the posts felt well-suited to the wait we did have.
Balance: I love Touhou. While I didn't contribute a whole lot due to being one of the previously mentioned low-levels, it didn't feel unfair by any means. Most of the fight for me was a game of dodging so that I didn't just explode.
Storytelling: While the original spawn of the creature was a more mechanical thing, it was turned into something far more interesting. A game of tag with our lives on the line. As the one who got a 1 on the die, the injury I earned is gonna be a major catalyst for future development.
Overall: I had a great time! Having a test of movement is always nice, when most ECs kinda just drop aoes and leave you to navigate them specifically.
Which Event: A Time To Reap [EC fight]
Responsiveness: No complaints to offer, we didn't have to wait unreasonably long and the posts felt well-suited to the wait we did have.
Balance: I love Touhou. While I didn't contribute a whole lot due to being one of the previously mentioned low-levels, it didn't feel unfair by any means. Most of the fight for me was a game of dodging so that I didn't just explode.
Storytelling: While the original spawn of the creature was a more mechanical thing, it was turned into something far more interesting. A game of tag with our lives on the line. As the one who got a 1 on the die, the injury I earned is gonna be a major catalyst for future development.
Overall: I had a great time! Having a test of movement is always nice, when most ECs kinda just drop aoes and leave you to navigate them specifically.

