> counteract the drunk effect
Why not add potion which instantly removes [DRUNK] status?
> Being able to label bottles would be nice, but given how this would mean every bar would have their own 8+ unique 'brands' to drink, I could picture it being annoying if not controlled.
It is similar to how people can add custom description to the crafted armor. There is nothing wrong with it. But, it is a valid alternative to "Noble catgirl+catboy bathwater". Just imagine - regular bottle of regular vodka selling for 30 coins, and close to it - "Celestial Vodka, blessed by Angels" is selling for 100 coins
Why not add potion which instantly removes [DRUNK] status?
> Being able to label bottles would be nice, but given how this would mean every bar would have their own 8+ unique 'brands' to drink, I could picture it being annoying if not controlled.
It is similar to how people can add custom description to the crafted armor. There is nothing wrong with it. But, it is a valid alternative to "Noble catgirl+catboy bathwater". Just imagine - regular bottle of regular vodka selling for 30 coins, and close to it - "Celestial Vodka, blessed by Angels" is selling for 100 coins

