(06-27-2020, 07:57 AM)Dreamspeaker Wrote:(06-27-2020, 07:55 AM)Gab Wrote: All these points need support and validation, but there is one in particular that should possibly be urgently addressed:
The power creep is too real, specially as, in opposition to most of Spires' lifespan, progressing far past 200 has become a walk in the park, and 220 becomes the hard cap. There needs to be a more glaring limitation not at how fast PCs are able to climb, but rather, how high.
TLDR you see long developed chars already in their 30's and they're barely 225 or around that
I believe that's actually what makes up for most of the issue, actually. The rates at which we earn checks feel somewhat samey, but... remember when decimals were a thing? PCs that have been around for very long are already an abyss of strength away from most new characters, with every other perk they will have engrossed included, but actually earning a whole RP Level feels like way too substantial a reward.
Of course there should be a disparity between a veteran or ancient character and a more inexperienced one, but I feel as if reaching 220 has become commonplace and no longer the big deal it used to/should be. This, I think, has birthed the dislike that a parcel of our playerbase and administration hold towards aged characters.
as an addendum: I don't really have evidence, and this is mostly what I believe to be the case, as I have noticed 220+'s popping here and there in place of what I felt used to be an uncommon trend. my take on it might be unrealistic!

