07-05-2020, 05:16 PM
I like these ideas. The mining one should make it where it takes less energy to mine, not give free resources.
I like the idea of adding various poisons to alchemy that you can apply to weapons. Like maybe for example, a poison that lowers DR by 1-2%, lowers AP by 1-2%, etc.
I like the idea of adding various poisons to alchemy that you can apply to weapons. Like maybe for example, a poison that lowers DR by 1-2%, lowers AP by 1-2%, etc.
![[Image: 6d702dd60e943ba737e16ffc468c2e80.png]](https://i.gyazo.com/6d702dd60e943ba737e16ffc468c2e80.png)
![[Image: 3aeaf4d72347e7861e9734e87f08dd4a.png]](https://i.gyazo.com/3aeaf4d72347e7861e9734e87f08dd4a.png)
