Mimics
#2
+ Mimic's Ice Weakness: It has been a thing since Eternia Prologue and fits with them being a mass of acidic ooze that can freeze and shatter with ease.

+Revert: Good for reveals, playing pranks, or lurking in places and hunting people down, without ousting one of your disguises.

+Telepathy: Really nice. Good for secret planning in the middle of crowded places, and I'm guessing you can use it deceptively and not reveal who you are icly while using it.

+Ichorous Missle: No opinion. It's new to me.

+True Mimicry: Best to use AT 200 RPL, to be honest. It's been bug ridden for a long time, and fixes for it have been numerous. This one may take time to fix, as it appears to be complex. /shrug

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Mimic lore on Esshar is new to me. But, if there's a tie to sin magic it's likely because the original lore involves millions of souls during a plague mashed together after a meteorite and them being the embodiment of those unfulfilled souls. It's a fluff thing, and to my knowledge, just makes me believe that mimics are as unstable, insane, and overly emotionally driven as they were in Eternia Prologue.

Yes, racial/combat wise they're not as strong as any of the other 200 RPL races. But you know what makes them so, so stupidly immensely powerful? The thing that makes them the perfect usurpers, the perfect rebels, the perfect type for espionage, deceit, so on and so fourth...

Correct me if I'm wrong, or if it's been changed but...

If this race can still shapeshift without stealing someone's form, then they're far more powerful than any race on the market. Not combat wise, but with the options and opportunities they have. Just app for a few disguised names, and play a merry-go-round, RP with a different faction as a different face at any given moment.

On Spires, I did this. I had Boyle who was a mimic, Vivira (If I remember the name right) who was a mimic, a mimic that pretended to be a Sarradian, and then she went on to Gehenna as a Sirenian.

On Eternia Prologue, my Mimic assassinated a King of Frostvale while pretending to be the daughter to his dead wife, an illegitimate heir. It worked with many nations, fought in a war under a guise, etc, etc.

Mimic's don't need to be combat-wise powerful. It's not their forte, they're built for lying, deceit, and almost never revealing who they are. And I personally believe nothing needs to be fixed for them. (Unless they're not allowed to shapeshift freely. Then by all means...)

Edit:

To further elaborate. Unless, again, UNLESS it's been changed..

A mimic rarely has to face the consequences of their actions. Any other race, has to. No disguise for any other race is perfect, but a mimic's can be. I doubt people are brave enough to RP inconsistency with the shapeshifted forms or little things that promote an 'uncanny valley' sort of vibe. Kudos if you do. But, the point is.

All other races: If they do something big, bad, or good, have to roll with the punches.

Mimics: Can run away, and pick another side to meddle in, and try to get people that may have hated their previous rendition.. To fix the problems they themselves have caused. Or just to cause chaos.

And if that isn't the most overpowered mechanic to have at your disposal, then I'm not sure what is!

Edit: Made a few minor corrections.
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Messages In This Thread
Mimics - by Alex - 07-06-2020, 04:51 PM
RE: Mimics - by Dimmie Dunce - 07-06-2020, 06:19 PM
RE: Mimics - by Alex - 07-06-2020, 07:52 PM
RE: Mimics - by Dimmie Dunce - 07-06-2020, 08:31 PM
RE: Mimics - by Alex - 07-06-2020, 08:41 PM
RE: Mimics - by Dimmie Dunce - 07-06-2020, 08:46 PM
RE: Mimics - by Prestige - 07-06-2020, 09:03 PM
RE: Mimics - by Chance - 07-06-2020, 09:05 PM
RE: Mimics - by Prestige - 07-06-2020, 09:06 PM
RE: Mimics - by Alex - 07-08-2020, 10:58 PM



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