Transmutation - A metal spell
#2
I feel like making the 'quality' of the ore a step higher is slightly overpowered. Growth doesn't give you more/less of the resource you planted it just makes it grow faster.

Perhaps a different type of spell could be looked at? Say for example:

"Seismic sense"
-Costs 100 energy.
-Summons around you 3 random ore nodes.
-45% Copper. 25% Iron. 15% Adamantite. 5% Orichalcum. 3% mythril. 2% Nyeshk.
(Has a 12 hour cd)

I'm not good with numbers so this is just a suggestion. This sort of thing should never give you anything overpowering or too much. It's a skill in a base tree. Growth doesn't REALLY give any sort of advantages so neither should this!

Ty
Reply
Topic Options
Forum Jump:


Messages In This Thread
Transmutation - A metal spell - by Enginseer-42 - 07-16-2020, 02:57 PM
RE: Transmutation - A metal spell - by Alex - 07-16-2020, 08:33 PM
RE: Transmutation - A metal spell - by Alex - 07-16-2020, 09:04 PM
RE: Transmutation - A metal spell - by Theori - 07-16-2020, 10:47 PM



Users browsing this thread: 1 Guest(s)