07-16-2020, 08:33 PM
I feel like making the 'quality' of the ore a step higher is slightly overpowered. Growth doesn't give you more/less of the resource you planted it just makes it grow faster.
Perhaps a different type of spell could be looked at? Say for example:
"Seismic sense"
-Costs 100 energy.
-Summons around you 3 random ore nodes.
-45% Copper. 25% Iron. 15% Adamantite. 5% Orichalcum. 3% mythril. 2% Nyeshk.
(Has a 12 hour cd)
I'm not good with numbers so this is just a suggestion. This sort of thing should never give you anything overpowering or too much. It's a skill in a base tree. Growth doesn't REALLY give any sort of advantages so neither should this!
Ty
Perhaps a different type of spell could be looked at? Say for example:
"Seismic sense"
-Costs 100 energy.
-Summons around you 3 random ore nodes.
-45% Copper. 25% Iron. 15% Adamantite. 5% Orichalcum. 3% mythril. 2% Nyeshk.
(Has a 12 hour cd)
I'm not good with numbers so this is just a suggestion. This sort of thing should never give you anything overpowering or too much. It's a skill in a base tree. Growth doesn't REALLY give any sort of advantages so neither should this!
Ty

