Character: Enki
Which Event: The Aspiring Tomb Raiders
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Extremely fast, we didn't wait long for narratives that were sent our way!
Balance (How entertaining were the battles, and any obstacles/traps?): We only had one fight, and it was balanced well for the two low-rpl people we sent forth into battle. It was the puzzles, the damn puzzles, they were fair too, we were just smooth brained to actually work them out in the end.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): It felt like an adventure, the narrations did a really good job at painting an image for the group, it definitely exceeded expectations, it's a shame we didn't get to go a little further, but overall it was well told.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) For the mistakes we made the injuries were fair, and the things we did right the rewards were equally as fair!
Overall: Halt. Halt. Halt. I hate puzzles, your brain is terrifying.
Any other comments:
Which Event: The Aspiring Tomb Raiders
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Extremely fast, we didn't wait long for narratives that were sent our way!
Balance (How entertaining were the battles, and any obstacles/traps?): We only had one fight, and it was balanced well for the two low-rpl people we sent forth into battle. It was the puzzles, the damn puzzles, they were fair too, we were just smooth brained to actually work them out in the end.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): It felt like an adventure, the narrations did a really good job at painting an image for the group, it definitely exceeded expectations, it's a shame we didn't get to go a little further, but overall it was well told.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) For the mistakes we made the injuries were fair, and the things we did right the rewards were equally as fair!
Overall: Halt. Halt. Halt. I hate puzzles, your brain is terrifying.
Any other comments:

