as someone who's been on both specturms of being a player that has had to go through mutliple DMs for an event AND be a DM who has had a lot on my plate for a week or two and had to push events back, i've learned a thing or two about why this happens.
sometimes, dming takes a lot of work. sometimes it takes me a week alone just to prepare an event plan because i take too many steps to make it great, but thats besides the point.
my main point being dms are VOLUNTEERS. they take time out of their schedule to run an event, and it takes a hot minute to prepare. juggling that w irl stuff too makes it somewhat harder of a process to accomplish. IRL > anything this game has to offer
on one hand, i understand your viewership on why a dm shud run ur event, but sometimes talking to ur dm as to why theyve been taking a while is big. dms will almost always tell u if something is up and need to resched. again, dms are just volunteers.
waiting for an event can range from a few days to a month oasis when. so take that into account next time. and if a dm takes too long? take the initiative, let the dm know ur gripes and find another one. dont expect dms to go to u and offer their services on a silver platter. im p sure most dms go by an on demand basis
u as a player shud be just as proactive as the dm
but thats just me, as someone whos been on both ends. understanding and communication is important.
one last thing, sad for me to hear someone say the dms have certain favorites for running, this isnt true from the dms i know.
u know what is true? dm inspiration. dms, much like tabletop ones, need a lot of brainjuice to write a compelling story. if the players dont meet them half way by providing enough hooks, telling them what they want out of the event, etc. dont expect the dm to be super into writing the event plan. i dont know if thats the case with u but i just figured id mention it
but yea, just my thoughts. /:
EDIT: also from ur statement above, the players are not volunteering, no. they WANTED this. thats why ur requesting for it as a player \:
sometimes, dming takes a lot of work. sometimes it takes me a week alone just to prepare an event plan because i take too many steps to make it great, but thats besides the point.
my main point being dms are VOLUNTEERS. they take time out of their schedule to run an event, and it takes a hot minute to prepare. juggling that w irl stuff too makes it somewhat harder of a process to accomplish. IRL > anything this game has to offer
on one hand, i understand your viewership on why a dm shud run ur event, but sometimes talking to ur dm as to why theyve been taking a while is big. dms will almost always tell u if something is up and need to resched. again, dms are just volunteers.
waiting for an event can range from a few days to a month oasis when. so take that into account next time. and if a dm takes too long? take the initiative, let the dm know ur gripes and find another one. dont expect dms to go to u and offer their services on a silver platter. im p sure most dms go by an on demand basis
u as a player shud be just as proactive as the dm
but thats just me, as someone whos been on both ends. understanding and communication is important.
one last thing, sad for me to hear someone say the dms have certain favorites for running, this isnt true from the dms i know.
u know what is true? dm inspiration. dms, much like tabletop ones, need a lot of brainjuice to write a compelling story. if the players dont meet them half way by providing enough hooks, telling them what they want out of the event, etc. dont expect the dm to be super into writing the event plan. i dont know if thats the case with u but i just figured id mention it
but yea, just my thoughts. /:
EDIT: also from ur statement above, the players are not volunteering, no. they WANTED this. thats why ur requesting for it as a player \:
![[Image: 6VjQGd5.png]](https://i.imgur.com/6VjQGd5.png)

