Key/Character: Hina
Which Event: Sanctum of Heroes
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?):
Posts were done quickly and setting up the fights took barely any time at all. It was a good pace throughout the event. Even if it felt a bit lengthy towards the end, but that's the nature of events.
Balance (How entertaining were the battles, and any obstacles/traps?):
It felt like a real challenge that gradually got more difficult, from a rather easy first boss to a extremely painful and PTSD-inducing final boss. The fights were pretty well balanced and really entertaining!
We were also allowed to do stupid stuff like go the wrong path for some extra rewards. Which was funny.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):
The best part about the event. It felt very immersive and was well-written. The atmosphere was eerie and mysterious, the characters were fitting really well into the whole setting and each had a unique idea or quirk. Loved the story that was told throughout the event.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)
The rewards I got were exactly what I was gunning for- and for a CoI event this was more than I could have hoped for. The injury system was very transparent and fair.
Overall: 9,5/10
Any other comments: The scenery/location of the event was a bit lacking, but that was the only thing, and it was only minor. Jess really put in a lot of effort and thought.
Which Event: Sanctum of Heroes
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?):
Posts were done quickly and setting up the fights took barely any time at all. It was a good pace throughout the event. Even if it felt a bit lengthy towards the end, but that's the nature of events.
Balance (How entertaining were the battles, and any obstacles/traps?):
It felt like a real challenge that gradually got more difficult, from a rather easy first boss to a extremely painful and PTSD-inducing final boss. The fights were pretty well balanced and really entertaining!
We were also allowed to do stupid stuff like go the wrong path for some extra rewards. Which was funny.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):
The best part about the event. It felt very immersive and was well-written. The atmosphere was eerie and mysterious, the characters were fitting really well into the whole setting and each had a unique idea or quirk. Loved the story that was told throughout the event.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)
The rewards I got were exactly what I was gunning for- and for a CoI event this was more than I could have hoped for. The injury system was very transparent and fair.
Overall: 9,5/10
Any other comments: The scenery/location of the event was a bit lacking, but that was the only thing, and it was only minor. Jess really put in a lot of effort and thought.

