NeutralFishing As A Social Skill
#1
I play a little Runescape in my time, and in games such as this where a skill is low click-intensity semi-afkable, they usually make an effort to make the skill have some kind of 'social' aspect to it. Be it placing efficient farming spots in high-population areas or otherwise encouraging players to train together rather than off solo.

I think it would be neat if Fishing could provide some kind of bonus when fishing in an area with multiple players, such as decreased energy costs or increased catch-rates for rarer fish. You could also have specific 'fishing spots' that players could flock to, and perhaps these spots could wander around the coast to encourage players to scout out spots for each other.

I think this would make fishing a lot more engaging than it currently is, as it stands, mining is a lot more engaging because you're actually moving around and doing stuff and crawlin' around cool locations like caves and such.
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Fishing As A Social Skill - by Neutral - 04-13-2021, 04:47 PM
RE: Fishing As A Social Skill - by Jumpy - 04-13-2021, 06:39 PM
RE: Fishing As A Social Skill - by Neutral - 04-16-2021, 05:52 AM



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