08-10-2022, 03:01 PM
this is less of a new spell and a rework
Spell Name: Nature's Command
Magic Tree: Nature
Mechanics: Summons three vines that chase around your opponents- Upon landing a strike, they attach themselves to an opponent for a few seconds and apply a slow. If damaged, they will de-attach early.
Visuals:![[Image: unknown.png]](https://cdn.discordapp.com/attachments/770088622455652375/1006938851006230538/unknown.png)
Other: They attach by visually and physically copying the opponent's movement one to one- When they de-attach, they could get launched back a good few tiles. Right now, they seem to just be a bit of extra dps and really don't amount to much- So making them grab and grasp like any good vine should might make them more viable. Of course, depending on how this goes, the amount of vines might have to be reduced to one. Anything in the name of making them more of a unique summon than just being there to get some smacks in.
Spell Name: Nature's Command
Magic Tree: Nature
Mechanics: Summons three vines that chase around your opponents- Upon landing a strike, they attach themselves to an opponent for a few seconds and apply a slow. If damaged, they will de-attach early.
Visuals:
![[Image: unknown.png]](https://cdn.discordapp.com/attachments/770088622455652375/1006938851006230538/unknown.png)
Other: They attach by visually and physically copying the opponent's movement one to one- When they de-attach, they could get launched back a good few tiles. Right now, they seem to just be a bit of extra dps and really don't amount to much- So making them grab and grasp like any good vine should might make them more viable. Of course, depending on how this goes, the amount of vines might have to be reduced to one. Anything in the name of making them more of a unique summon than just being there to get some smacks in.
