(02-19-2020, 05:11 AM)Teemo Wrote: Nature magi are typically sustain, which melee has always beat, simply because you apply constant pressure and out damage their heals. You don't give them time to breath for them to be able to use ingrain because it has a self root. Using ingrain when a melee is close to you just makes you take more damage.
Like this part here. I've yet to beat an actual Nature mage that has actually main the tree. You go off single trees instead of what other trees they can tie with. OBVIOUSLY the single tree has some counters and blah blah but if you're just going to focus on what melee can do to it, specifically armed, then you can't really have factual suggestions. I'm saying this because nature is a consistent tree hence sustain. Sure they can put pressure on them. But that's because they can have other trees to tie in with it.
The fact nature is the only tree right now with more than one tree kind of hurts melee so. Body blocking attacks for them and keeping them off if they kite well enough. The part where you say "Melee always beat Nature because it's a sustain tree" is so invalid my head wants to explode.
I want you to grab melee by itself and test it against every single tree before you make these claims again or have someone else prove it.
Alternative
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![[Image: cLqE2F8.png]](https://i.imgur.com/cLqE2F8.png)
![[Image: 6a80e83f676006462821fa550d8d8339.png]](https://cdn.discordapp.com/attachments/744453782917611581/745848726085566484/6a80e83f676006462821fa550d8d8339.png)

