09-15-2022, 03:15 AM
(09-15-2022, 03:04 AM)Kayla Wrote:(09-15-2022, 02:55 AM)voyd Wrote: just to note, necromancers did not start with any settlement. perdition was risen via the work of several pcs after weeks of hiding in random caves. starting as a necromancer was very hard, it’s true the trickle effect of gathering undeath is like a simplified pyramid scheme, there really is only one out of roughly a dozen necromancers who has risen an army as is noted.. i blame ic.
To be VERY clear I wasn't asking for a necro buff or a witch nerf. The ONLY purpose of this post was my confusion as of why witches has 3 different ways to being outed, while necromancy has none.
Thats it. I think necromancy is fine. Its hard to get energy and bodies and etc, that wasn't really the point of my post at all.
Honestly the body thing is probably why. People can instantly delete bodies with a right click. Anyone wanting to take a body anywhere for any reason therefor, is suspicious. The only other way for Necromancers to get points to cover startup costs is to perm people, which isn't exactly an easy or consistent source of points and doesn't exactly help them lay low considering they have to do it twice over the course of a week or else lose their progress.

