GCDE stuns into beams has never been fun. Usually, the meta would shift away from them with frequent changes to systems and updates. With a heavier focus now on content, this seems to be lacking a little bit. Chance should just throw us a curveball and change something big like how mcap works.
My ideas on how to spice things up:
>If you are stunned by a GCDE ability, you take reduce damage from the next spell tick.
>Blocking a stun halves the duration.
>Blocking a stun creates a 3x3 aoe that stuns your enemy. (you still get stunned)
I particularly like the last one, as it gives counterplay to whips, gcde stuns etc. I generally like the idea of doing something new with block, as while it is what makes or breaks intense verbs, it's also majorly underused. Just ideas ! No hate plz...
My ideas on how to spice things up:
>If you are stunned by a GCDE ability, you take reduce damage from the next spell tick.
>Blocking a stun halves the duration.
>Blocking a stun creates a 3x3 aoe that stuns your enemy. (you still get stunned)
I particularly like the last one, as it gives counterplay to whips, gcde stuns etc. I generally like the idea of doing something new with block, as while it is what makes or breaks intense verbs, it's also majorly underused. Just ideas ! No hate plz...
![[Image: sparklegif.gif]](https://cdn.discordapp.com/attachments/592009380912955414/987164082547339284/sparklegif.gif)

