01-07-2023, 02:24 AM
Describe the issue: Sailboat cabins do not save between instances of the sailboat.
How to reproduce:
Make a sailboat.
Put the sailboat down.
Go into its cabin.
Place down any decoration.
Exit the sailboat.
Pick up the sailboat.
Put the sailboat back down.
(This would not normally be a big problem. However, there is another issue.)
Describe the issue: Sailboats can be picked up by non-owners/non-helpers.
How to reproduce:
Make a sailboat.
Put the sailboat down.
Ask someone that has no perms with the boat to click on it.
This is likely being caused by it being rowboat+ code, seeing as rowboats aren't locked to one owner.
(Please don't ask how I got a sailboat this early.)
Describe the issue: Magma Fist has no cooldown.
How to reproduce:
Purchase Magma Fist.
Cast it once.
Cast it again immediately after the channeling time is over.
Weep.
(Also, it's marked as a Basic despite requiring 40 RPP spent in Magma.)
How to reproduce:
Make a sailboat.
Put the sailboat down.
Go into its cabin.
Place down any decoration.
Exit the sailboat.
Pick up the sailboat.
Put the sailboat back down.
(This would not normally be a big problem. However, there is another issue.)
Describe the issue: Sailboats can be picked up by non-owners/non-helpers.
How to reproduce:
Make a sailboat.
Put the sailboat down.
Ask someone that has no perms with the boat to click on it.
This is likely being caused by it being rowboat+ code, seeing as rowboats aren't locked to one owner.
(Please don't ask how I got a sailboat this early.)
Describe the issue: Magma Fist has no cooldown.
How to reproduce:
Purchase Magma Fist.
Cast it once.
Cast it again immediately after the channeling time is over.
Weep.
(Also, it's marked as a Basic despite requiring 40 RPP spent in Magma.)

