01-15-2023, 08:22 PM
(This post was last modified: 01-15-2023, 09:52 PM by Sanguine415.)
Character: Shaggard DeGray
Which Event: Volcanic Venture II.
Responsiveness: Very fast, I did not feel like I ever actually waited for a narrate, they were all more timely than the actual RP time of the party.
Balance: It was exactly as hard as it needed to be to justify us killing an ancient black dragon, the amount of perms acquired in the event reflected perfectly the danger of the task, and Eitr may very well have died if he hadn't rolled so many 6's.
Storytelling: For not being the original DM for the event chain, Oicha still managed to flawlessly expand the original lore and even add in fascinating side characters in the form of the ancient spirit, leading us to actually have some additional investment when it finally came to the last battle. Well written and done, old boy.
Fairness: At no point did I feel I couldn't have gone down if I used my immunities right, I came into this event with blessing weakness and Age DR expecting to die. It was very well done for managing to make a party of healers actually tense and stressed, and that's the best way to do a truly deadly event.
Overall: As likely the last big event I'm going to do on Shaggard before max age DR, I must say it was definitely one of the more enjoyable ones I've been on in a while, and it completed a great arc for Vdalion as a whole after the original whoopsie with releasing the black dragon in the first place.
Any other comments: 10/10, would sacrifice Adonia again.
Storytelling: A great successor to the first. It felt seamless even with a new DM. They changed some parts up to create a more unique, varied experience as well which was refreshing. Essentially the Star Wars Sequel change of directors but done correctly.
Fairness: I stole Epoch's post here before, so I'll say it but for real. At no point did we have no chance to survive, every battle was both difficult and achievable. We could have died, but we didn't through luck of rolls and grit of the gathered party. The black dragon fell through no small feat, and ultimately all sacrifices necessary were madee.
Overall: Really enjoyable. It wasn't a chore getting everyone organized and the DM was happy to work around our schedules. Once we set a time, we managed to stick to it (mostly) and after accepting the event, I think it only took a week or so to iron everything out (I didn't check dates so don't quote me). I recommend people give them a try because I had no problems. It was a good several hour event escape. The traps and puzzles were also cool, and had simple solutions that you just had to think how to solve.
Any other comments: Appreciate you being kind and accommodating despite people jumping in and out of the event. Not to mention the large party size.
Which Event: Volcanic Venture II.
Responsiveness: Very fast, I did not feel like I ever actually waited for a narrate, they were all more timely than the actual RP time of the party.
Balance: It was exactly as hard as it needed to be to justify us killing an ancient black dragon, the amount of perms acquired in the event reflected perfectly the danger of the task, and Eitr may very well have died if he hadn't rolled so many 6's.
Storytelling: For not being the original DM for the event chain, Oicha still managed to flawlessly expand the original lore and even add in fascinating side characters in the form of the ancient spirit, leading us to actually have some additional investment when it finally came to the last battle. Well written and done, old boy.
Fairness: At no point did I feel I couldn't have gone down if I used my immunities right, I came into this event with blessing weakness and Age DR expecting to die. It was very well done for managing to make a party of healers actually tense and stressed, and that's the best way to do a truly deadly event.
Overall: As likely the last big event I'm going to do on Shaggard before max age DR, I must say it was definitely one of the more enjoyable ones I've been on in a while, and it completed a great arc for Vdalion as a whole after the original whoopsie with releasing the black dragon in the first place.
Any other comments: 10/10, would sacrifice Adonia again.
Storytelling: A great successor to the first. It felt seamless even with a new DM. They changed some parts up to create a more unique, varied experience as well which was refreshing. Essentially the Star Wars Sequel change of directors but done correctly.
Fairness: I stole Epoch's post here before, so I'll say it but for real. At no point did we have no chance to survive, every battle was both difficult and achievable. We could have died, but we didn't through luck of rolls and grit of the gathered party. The black dragon fell through no small feat, and ultimately all sacrifices necessary were madee.
Overall: Really enjoyable. It wasn't a chore getting everyone organized and the DM was happy to work around our schedules. Once we set a time, we managed to stick to it (mostly) and after accepting the event, I think it only took a week or so to iron everything out (I didn't check dates so don't quote me). I recommend people give them a try because I had no problems. It was a good several hour event escape. The traps and puzzles were also cool, and had simple solutions that you just had to think how to solve.
Any other comments: Appreciate you being kind and accommodating despite people jumping in and out of the event. Not to mention the large party size.

