Capture Settings: Changes, Improvements and Thoughts
#8
On Cap 0's:

Most of the time it's done by newer/ weaker characters. I don't think it serves much narrative purpose if a new character captures another new character and they get killed off, thus ending their story prematurely- in rare instances that they would not (i.e it's not demon fighting one of Aen, or two factions at war, etc) cap 0 would suffice from the very start.

I've also had my fair share of experiences with grime on different iterations of Eternia, whereas more established characters would attempt to kill off younger generation before they get anywhere at all, so I don't think Cap 0 removal is actually good + like Milly pointed out it'd make combat less common. Less combat = worse game. I want my danger high.

But rules could probably be revised that if there's some established reason then you can request cap 1+. Making cap 1+ more common in that regard seems fine, but outright removal of cap 0 seems not fine.

On Impromptu raids/ prison breaks:

Only for non-high value targets. Some soldier or common faction member getting rescued or other similar faction member is fine. Leadership figure or other important person getting rescued because it's late and most are asleep? No, that's not fine with me. There must be a limit to just whom you can rescue and what you can accomplish with these - because let's be 100% honest, there will be people who will wait until opposite faction's strongest are offline then do raid when it's more favorable to them. It sounds good to be the one who does it to another faction, but it tends to feel bad when you're the one who gets that done to them.

On Mana-Ridden Blood:

I'd actually extend this suggestion and maybe create a whole system with various clues/ messages/ leftovers from various events/ aftermath of something. I think it'd add to the world a lot if you could observe the world and actually find something cool rather than go out only to roam for dangers/ gather stuff/ potentially stumble into an already active scene. It'd serve to add to immersion as well IMO.
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RE: Capture Settings: Changes, Improvements and Thoughts - by Dreamspeaker - 01-22-2023, 01:34 AM



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