01-24-2023, 08:57 PM
OKAY SO HERE I HAVE TWO SUGGESTIONS
1. So apparently Aen gets occasional rewards, right? (Not sure what they are.) I think the key to maintaining a healthy antag group or antag faction is something similar. To be an antag is harder - you go out, it's harder to get materials without getting jumped, it's harder to establish networks because of the state of what/who you are... So I think it would be better if certain antag groups or factions had access to this occasional reward system to actually incentivize playing an antagonist beyond the solemn few. Demons are a good step towards that, but demons being the only antag group would be a little one-note I think.
2. DUNGEON TIMERS PLEASE. It sucks to walk into a dungeon with ZERO knowledge of the last time it was cleared. It requires you to either guess based on server timers or have ooc knowledge. This especially blows because the chances of getting keys is pretty low already, so to get one and then get NOTHING out of a dungeon beyond XP and coins is utterly disappointing. Therefore it would be nice if there was something that told you when the dungeon was last accessed before you go inside.
Yeah that's it.
1. So apparently Aen gets occasional rewards, right? (Not sure what they are.) I think the key to maintaining a healthy antag group or antag faction is something similar. To be an antag is harder - you go out, it's harder to get materials without getting jumped, it's harder to establish networks because of the state of what/who you are... So I think it would be better if certain antag groups or factions had access to this occasional reward system to actually incentivize playing an antagonist beyond the solemn few. Demons are a good step towards that, but demons being the only antag group would be a little one-note I think.
2. DUNGEON TIMERS PLEASE. It sucks to walk into a dungeon with ZERO knowledge of the last time it was cleared. It requires you to either guess based on server timers or have ooc knowledge. This especially blows because the chances of getting keys is pretty low already, so to get one and then get NOTHING out of a dungeon beyond XP and coins is utterly disappointing. Therefore it would be nice if there was something that told you when the dungeon was last accessed before you go inside.
Yeah that's it.