01-27-2023, 05:45 PM
on the topic of blood fixes:
(buff me with this one quick fix!) the blood sacrifice pools are not pick-upable in time with their drop animation's end and there's no clear marker for when they are actually ready to be picked up; this leads to you waddling over dud tiles like a drunk and makes it a very annoying skill to use. could probably do with setting them to be pick-upable at the same time the cast-root ends, since by the time that ends the animation is complete.
(nerf me with this one quick fix!) scarlet circle's range is listed as 9 tiles but it can be cast from any distance, so at present you can apply the DR penalty to someone from across your whole screen. should probably be fixed to not be castable unless you're in range, like other auto-hits of a similar nature (wither, hemorrhage, etc.) unless the 9 tile range is supposed to refer to the spawned blood blades instead.
(buff me with this one quick fix!) the blood sacrifice pools are not pick-upable in time with their drop animation's end and there's no clear marker for when they are actually ready to be picked up; this leads to you waddling over dud tiles like a drunk and makes it a very annoying skill to use. could probably do with setting them to be pick-upable at the same time the cast-root ends, since by the time that ends the animation is complete.
(nerf me with this one quick fix!) scarlet circle's range is listed as 9 tiles but it can be cast from any distance, so at present you can apply the DR penalty to someone from across your whole screen. should probably be fixed to not be castable unless you're in range, like other auto-hits of a similar nature (wither, hemorrhage, etc.) unless the 9 tile range is supposed to refer to the spawned blood blades instead.

