02-21-2023, 07:25 AM
I don't know why this is even a topic, I remember when aggressives were first added myself and those around me thought it was a great middle ground between restrained and danger, the type of thing that could easily fit in for when scenes held slightly more gravity than something of a restrained setting without characters needing to risk a perm.
I don't think that's changed. Sure, temp nerfs can easily be remedied but why would we want to regress and take away a feature that many people find useful and still use to this day even years after it's implementation?
I don't think that's changed. Sure, temp nerfs can easily be remedied but why would we want to regress and take away a feature that many people find useful and still use to this day even years after it's implementation?