03-21-2023, 04:53 AM
Character: Tarathiel Caewynn
Event: Void Whispers Reprieve
Responsiveness: Narrates came rather swiftly, I was impressed as the DM was also multitasking. That's definitely a ten out of ten in my book, really.
Balance: The combat was thrilling, I'd call it one of the best battle experiences that I've had during an event to date. There was insane variety between the fights, from the initial fight against one of the most terrifying creatures that I've met.
Ihatejackihatejackihatejackihatejackihatejackihatejack
This insane creature that quickly forced us to adapt and cooperate. Next was a boss that blinked around the field chaotically and bombed areas with black holes and murdeous surge on crack. Finally ending with a binding of isaac-esque boss with waves and bullets flying everywhere. Never once felt the bosses were unfair or cheap, I'd say aside from some powersmash spam that I TCed. That was funny.
Eleven out of ten, I felt the adrenaline rush of a good fucking fight.
Storytelling: Story went hard that time, even if the premise itself was a simple one. Interaction was regularly encouraged and lead to some fun scenes and cooperation, and he even allowed this cheesy interpersonal moment of love bypassing a puzzle. Some additional stake by the end too with the main villain. Additionally, our personal development were fostered well, I felt satisfied with it.
Fairness: Rewards were nice. Bosses were wonderous. Puzzles took thinking but weren't asinine.
Nine out of ten.
Overall: Quality event, I was very happy with it. Definitely close to perfect in my mind, and we survived for now. Didn't feel as long as it actually was, kept me really engaged. This will be an event that I'll remember long after, plus I now have the perfect catalyst for PTSD.
I hate Jack.
Event: Void Whispers Reprieve
Responsiveness: Narrates came rather swiftly, I was impressed as the DM was also multitasking. That's definitely a ten out of ten in my book, really.
Balance: The combat was thrilling, I'd call it one of the best battle experiences that I've had during an event to date. There was insane variety between the fights, from the initial fight against one of the most terrifying creatures that I've met.
Ihatejackihatejackihatejackihatejackihatejackihatejack
This insane creature that quickly forced us to adapt and cooperate. Next was a boss that blinked around the field chaotically and bombed areas with black holes and murdeous surge on crack. Finally ending with a binding of isaac-esque boss with waves and bullets flying everywhere. Never once felt the bosses were unfair or cheap, I'd say aside from some powersmash spam that I TCed. That was funny.
Eleven out of ten, I felt the adrenaline rush of a good fucking fight.
Storytelling: Story went hard that time, even if the premise itself was a simple one. Interaction was regularly encouraged and lead to some fun scenes and cooperation, and he even allowed this cheesy interpersonal moment of love bypassing a puzzle. Some additional stake by the end too with the main villain. Additionally, our personal development were fostered well, I felt satisfied with it.
Fairness: Rewards were nice. Bosses were wonderous. Puzzles took thinking but weren't asinine.
Nine out of ten.
Overall: Quality event, I was very happy with it. Definitely close to perfect in my mind, and we survived for now. Didn't feel as long as it actually was, kept me really engaged. This will be an event that I'll remember long after, plus I now have the perfect catalyst for PTSD.
I hate Jack.

