09-19-2023, 04:54 PM
(09-18-2023, 07:04 PM)Maromar Wrote: I'm in favor of 7 days years because I love eternia, but I have a life, and I have other writing projects and rp games that desire my time. Additionally being on such a short timer while not having a solidified position in the community and still bumbling my way forward to nail down how dev and just the game in general works leaves me with the fear that my first character may hit old age before I get comfortable or connected enough to do anything significant (I think it was touched on above, but 5 day cycles may in fact, alienate a good chunk of would-be-players with less time to dedicate to the game).
Adding to this, there definitely is that impact of irl versus ic. I know personally I'm working full time plus graduate school and at times I just want a break but a lot of times I don't feel like I can.
I'm less concerned about age, I've played characters long into their age DR and still done things but there is a concern in others looking at your "yearly activity" icly. If the year is extended you're not necessarily missing "months" or "years" of time and it opens that door to take a day or two to recharge without missing anything.
Especially when you're actively doing trying to dev something or leading a faction / group there becomes that nagging sense of 'I have to be online. I have to be active every single day.' I think having those few extra days may help relax that internal panic / self or even imposed expectation.
It may seem a little long to those with more free time, but I think the BG3 extension showed that it can be done and grants more leniency to game-life balance.

