Escape from Havoc Labs
#9
Updated! Following have been changed:

Warden’s Cap
+1 Meta Pow, +1 Vit
[HAT]
(stat change)

Illusionist’s Ring
+3 vit, +2 Illusion Pow
[RING]
(stat change)

Peacekeeper Plating
+5 vit, +30 Weight
[RESOURCE] [CHEST]
(specify chest slot only)


Havoc Lie Detector ------------> Havoc Lie Detector Schematics
** Turned into a blueprint. Any specifics will be dealt with via appmins!


Overheat Gem ------------------> 1x Blood Copper
** Changed this to Blood Copper to maintain rarity while also excluding overheat gem. If it's too much, let me know!


Addendum Added -----------------> Loot Rule
If no one rolls the 20-rarity loot, it'll automatically be given to whoever had the most HP at the end of the party.

Let me know if anything needs changing!
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Messages In This Thread
Escape from Havoc Labs - by BLOX - 10-20-2023, 02:17 AM
RE: Escape from Havoc Labs - by Chance - 10-20-2023, 02:44 AM
RE: Escape from Havoc Labs - by BLOX - 10-20-2023, 06:30 AM
RE: Escape from Havoc Labs - by BLOX - 10-21-2023, 09:24 PM
RE: Escape from Havoc Labs - by BLOX - 10-22-2023, 06:04 PM
RE: Escape from Havoc Labs - by Chance - 10-22-2023, 11:34 PM
RE: Escape from Havoc Labs - by BLOX - 10-23-2023, 12:47 AM
RE: Escape from Havoc Labs - by Chance - 10-23-2023, 11:27 PM
RE: Escape from Havoc Labs - by BLOX - 10-24-2023, 12:08 AM



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