(01-14-2024, 11:09 AM)Lord Duckneck Wrote: Describe the issue: Strike's ability to connect seems REALLY borked somehow now?
How to replicate: Try to use strike on something, notice that it. . doesn't do damage unless you're like. . .Starting the strike on top of their icon. I tried to hit a stationary character like 10 times and no damage procs ever occurred. I was starting from 1-2 tiles away each time. It only damaged when I was literally on top of their head. others have also said they've had similar issues.
The same can be said about jab, somehow, if you too close from the target or try hit from lateral angles the hit does not connect, but if you far like 2-3 tiles and facing enemy "not on the lateral" seems work.
Not only that but currently: flying kick, disarm, titan fist and murderous are not scaling properly with physical "based in the way we suppose it works"
while follow up lariat assault and spin are.
![[Image: image.png?ex=65b1ab2a&is=659f362a&hm=364...a630d6f62&]](https://cdn.discordapp.com/attachments/839953763296739338/1194799951033671780/image.png?ex=65b1ab2a&is=659f362a&hm=364c04199b43db97c275aae8eb005afb2e7d5bb253afe87e490e795a630d6f62&)
13 sd * 100 = 1300 wrong
13 sd * 110= 1430 right
if im doing less than 1430 mean smt is wrong.
![[Image: RiCGkjL.png]](https://i.imgur.com/RiCGkjL.png)

