02-23-2024, 04:21 PM
So, from the top.
The bag booster is probably fine, with it being in the rush store now it's always "readily available" to anyone so it's not some exclusive thing.
Spell sprite changing should not be a patron only thing if it gets added. IMO, the database should be patron only, eg the uploading and curation of sprites but any subscriber should be able to access and use it. Potentially we can have patrons making sprites "private" for a while but ultimately it should be a public thing and openly a public thing from the start.
The race starts are fine, RPL locks are mainly there to ask that people be invested in the character and if someone is paying for plat patron it's a pretty sure thing they'll be invested.
Classes are a little more difficult, but honestly, not massively so. I would say to keep witchcraft and necromancy away as options but faith/fortuna/medic/holy/occult should all be fine options for the same reasons as outlined for the races.
As for an actual idea for a patron specific reward? I'm not quite sure, but I would like to see things involving patrons that are less mechanically about the game and more community stuff. There's only so many possible perks before things hit Pay2Win so the less mechanical benefits the better.
The bag booster is probably fine, with it being in the rush store now it's always "readily available" to anyone so it's not some exclusive thing.
Spell sprite changing should not be a patron only thing if it gets added. IMO, the database should be patron only, eg the uploading and curation of sprites but any subscriber should be able to access and use it. Potentially we can have patrons making sprites "private" for a while but ultimately it should be a public thing and openly a public thing from the start.
The race starts are fine, RPL locks are mainly there to ask that people be invested in the character and if someone is paying for plat patron it's a pretty sure thing they'll be invested.
Classes are a little more difficult, but honestly, not massively so. I would say to keep witchcraft and necromancy away as options but faith/fortuna/medic/holy/occult should all be fine options for the same reasons as outlined for the races.
As for an actual idea for a patron specific reward? I'm not quite sure, but I would like to see things involving patrons that are less mechanically about the game and more community stuff. There's only so many possible perks before things hit Pay2Win so the less mechanical benefits the better.
Rob
![[Image: nudd67u.png]](https://i.imgur.com/nudd67u.png)
![[Image: nudd67u.png]](https://i.imgur.com/nudd67u.png)

