10-19-2023, 05:23 PM
Describe the issue: Limit breaker Meteor - The tooltip say it'll become oversized and have its damaged increased by 50%. The damage increase isn't happening however, and while the sprite of the ball gets larger? The hitbox remains the same.
The meteor gets some more range at least, so there's at least that.
How to reproduce: Buy inivigorate and meteor. Test meteor with no charge to see the damage ticks. Then use invigorate to reach limit break, use meteor while in limit break, and compare damage ticks.
For hitbox size, hit the testing dummy without targetting it so that the meteor will go in a straight line. Compare how far off sideways your character can be before the meteor fails to hit the target (both in testing appear to have a 3-tile width to them)
For range, hit the meteor point blank on a testing dummy to see how far it gets knocked back. Compare the range between regular meteor to limit break meteor.
The meteor gets some more range at least, so there's at least that.
How to reproduce: Buy inivigorate and meteor. Test meteor with no charge to see the damage ticks. Then use invigorate to reach limit break, use meteor while in limit break, and compare damage ticks.
For hitbox size, hit the testing dummy without targetting it so that the meteor will go in a straight line. Compare how far off sideways your character can be before the meteor fails to hit the target (both in testing appear to have a 3-tile width to them)
For range, hit the meteor point blank on a testing dummy to see how far it gets knocked back. Compare the range between regular meteor to limit break meteor.