MimickrySiege Upon The Witch-Hunters' Hall
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Rumor has come to the ears of a Witch, that a stronghold west of Meranthe, upon an isle in the distance, had deemed itself a proper company of Witch-Hunters in recent years. Moving about by sea, to capture and ritually execute those deemed guilty of wielding Black Magic in purging flame.

Deemed both a risky presence to allow to continue on, as well as a potential place of interest to recover belongings of now-deceased practitioners of the dark arts? Preparations begin, to lay siege upon the fortress. And those so-called hunters of her kin? Fair play was turnabout, as far as the Fel Demi-God was concerned.

May they find no rest in the ashes.

Attendees: Victim + those invited ICly
Risk: CoD
Tone: Witches, Witch-Hunters, Helheim
Reward: Impressing dear old grandpa Witchy Relics! Maybe some Hel lore?
DM: Searching!
Contact: Mimic#6062
Making stupid decisions is a lifestyle.
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