LiefDeltoraTree Refunds [Post Big Mechanical Changes]
#1
I am breaking my incog but I think it's too important to ignore.
First off, thank you Erside for being very patient with a mildly upset me on tickets:

https://prnt.sc/oiDKsrTtP4Gp - First ticket
https://prnt.sc/Pn_Oz_nr0PQC - Advice given by a helpful member of the community
https://prnt.sc/IFMGSfFDgrrT - Second ticket

We recently had a huge change on Metal, where two new spells got added as basic spells, and two basic spells became Intermediate.
This made it so the prior investment I had on the three jumped from:

Opener + 30
To
Opener + 50

As we all know, 20 RPP is a lot of investment when you are planning certain specific things.
As I was told, a refund is only accepted if you have illegal spells in your bar, but since the spells I had were switched to new ones (Which I hold no interest in for the sake of my build), I was also told that I would need to app for a refund. That makes very little sense.

It's a mechanical change (quite a huge one) imposed by the balancing team, that directly reflects on players and how the game is played, and I need to suddenly find an IC excuse to then app out of a change I did not wish for? I am not saying the change is bad, I do think the new spells will have interesting combos with blood and armed, but that is beside the point.

If a huge mechanical change, such as this one, is made? A refund on the tree and the attunement of that tree should be handed to the players who wish to go out of it after said mechanical change. Please reconsider.
Reply
Topic Options
Forum Jump:




Users browsing this thread: 2 Guest(s)