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it's hard to take a post seriously if you obviously aren't taking it seriously from the start. it doesn't endear anyone to your problem if you're abrasive and obnoxious when you present it. if this thread had been posted rationally, it probably would have gotten even more discussion rather than people telling you to calm down.
that being said, this is actively discussed between admins in an attempt to find a proper balance. at the end of the day, what hoovy says is essentially the reasoning behind it. you aren't being "punished", you're just losing your training wheels. it's meant to keep lessers from instantly eating shit on spawn, but it's a very powerful buff and not really needed once a demon reaches 180 rpl.
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(06-12-2020, 04:40 PM)flipper23 Wrote: I know I'm giving the stick for you guys to beat me, but demon race as it stands now is a joke. a sad one.
Honestly, MIMICs can hide anywhere / everywhere / are so cool. They are SNEAKY creatures. A demon? It faces the world's hate head on. It can not hide, it can not do shit.
And what you give to the demon? +10 vit / +10 power.
Holy.
Shit.
If you think this is okay, you're just a fucking retard. Sayonara.
Okay. So while I agree with some of this, there are far better ways to go about this.
Like the others mentioned.
I'll just stick to the topic.
Quote: Demon Race
Automates demons as a rebirth option at 220+. Access to Occult Magic.
Demonic Essence: A 3* multiplier on dangerous/deadly Activity Point gain.
Base Form: +10 Vitality, +10 Power.
Kaor Form: Unlocked at 180RPL. +15 Vitality, +15 Power.
Demonic Ascension: Requires application. Grants a humanoid form, toggle buff.
The original boost was 10 vitality/ 10 power to a lesser demon
And 15/15 for the Kaor.
It changed to 15 vitality/ 30 power.
I'd say, I'd do 20 Vitality/15 Power for the lesser
And 10 Vitality/20 Power for the Kaor.
But I suppose this can be reviewed in an effort to not make Kaor so devastatingly weak compared to their lesser form. I mean, I get the point of making lesser have a more viable time with the start. But I wouldn't like Kaor to be weaker.
As for sprites? You can a-help for a sprite. I seen plenty of demons with spider forms, blob like the Gehenna one. Big crow. Big wolf. Etc. just need the sprite for it.
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(06-12-2020, 08:38 PM)Vriska Wrote: it's hard to take a post seriously if you obviously aren't taking it seriously from the start. it doesn't endear anyone to your problem if you're abrasive and obnoxious when you present it. if this thread had been posted rationally, it probably would have gotten even more discussion rather than people telling you to calm down.
that being said, this is actively discussed between admins in an attempt to find a proper balance. at the end of the day, what hoovy says is essentially the reasoning behind it. you aren't being "punished", you're just losing your training wheels. it's meant to keep lessers from instantly eating shit on spawn, but it's a very powerful buff and not really needed once a demon reaches 180 rpl.
I will keep that in mind when adressing problems and try to be more diplomatic in the future.
As for the topic at hand. I find 10 vit / 10 power to be too light for demons who reach kaor. No matter what angle you approach this, you'll always find it disappointing, as a demon player to evolve into a Kaor.
Human transformation was spoke about, we don't even know what it does - but I whole race balanced around one exalted hidden that someone may or may not app for is.. eh (I'm adressing EN's concern).
I understand that you want to give lesser demons better chances when they spawn in, but I feel like 30 md / 15 vit to 10 md / 10 vit is too step and unhealthy for a downgrade.
As a lesser demon who is close to reach Kaor, I have no problems whatsoever to kick my elder's bottom (it's not an argument, I know.. but I have like 20 more stats than them). I just wish we could find an alternative to make the race more appealing overall. For a race that requires a 220 rebirth, I feel like it falls short compared to races like.. mimic, teraphim and even the starter races (beastkin, teraphims, etc...).
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I think Demon rebirths are 200 RPL now. So Mimics, Demons and Teraphim all have the same rebirth level.
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demons at kaor have the human passive but with an additional, extra 10 stats, and they gain 3 * the AP from dangerous/deadly encounters, as well as begin with a locked tree if they wish (occult)
the only change that'd really make sense would be to remove the padded stats they get in their lesser form, but i think it's probably fine as is since up to that RPL you don't have much of a build
right now they are undoubtedly humans but better in every way, save for the fact they need to brave the fires of antagonism (which could also be seen as an incentive/award)
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Kaors are pretty weak. Super amounts of AP don't matter much. Ap doesn't assist in strength, merely a reward for likely getting your ass beat. I fought what I'd assume was a demon close to kaor state in that event we had recently. If by the time they reach kaor and just outright, trade stats for a lesser buff?
I doubt that kaors gonna be much of anything. Unless archon form is being reworked to offer a buff as well? Demons are weak.... Personal thought.
Since I had kid nerfs, incomplete build and like 150vit/155pow/170agi. At the time of fighting that demon... it's a feelsbadman moment.
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the only buff i'd like to see on kaor is being able to heal a perm, since the demon is physically transforming.
you know
just a thought.
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(06-12-2020, 10:32 PM)Laemor Wrote: Kaors are pretty weak. Super amounts of AP don't matter much.
well again, imagine a human but with 10 extra base stats
that's a kaor. it's kind of like saying humans are pretty weak rather than judging characters individually based on their spell trees, hiddens, and efficiency. there's an argument to be made that they should be purposely over buffed to be a greater threat rather than earn it naturally like other races, though
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(06-12-2020, 04:51 PM)Alex Wrote: didnt Tragedy just camp people till she was 200 and only then she started to actually rp :/
bold words from a man who has yet to have an exciting rp at all in his entire career
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06-13-2020, 10:23 AM
(This post was last modified: 06-13-2020, 10:29 AM by Touc.)
(06-13-2020, 04:45 AM)Oyster. Wrote: (06-12-2020, 04:51 PM)Alex Wrote: didnt Tragedy just camp people till she was 200 and only then she started to actually rp :/
bold words from a man who has yet to have an exciting rp at all in his entire career ah, yes
roleplaying with tragedy was exciting because you didn't know if they were going to take one word you said out of context and use that as an excuse to kill you
or just kill you anyway because 'lol demon i need POWERRRRRRR'
and there was nothing you could do about it because they developed shitloads of powers that no other character (except the other archons) could compete with. you dare want to fight back? have fun getting yeeted across the room by telekinesis while simultaneously taking a gazillion damage per second because someone thought it was a good idea to implement an aura that passively damages
truly, an exhilarating experience.
/SALT
'Exciting' is subjective. Some people find doing a bunch of dangerous fights and events exciting- rolling the dice for a chance at increasing their character's power. Some people are content with just going on dangerous events. Hell, for a lot of the community one dangerous combat is enough to get people nervous- see that one thread regarding getting nervous in RPBs.
As long as it's fun and/or 'exciting' for the one person, why complain?
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