Out of my fights today, which has been a lot against people around my RPL or a bit lower. I have won all of them except 2 fights. And really, I am not having fun here. I enjoy the more slowed down combat and people having a exspertise instead of 6 different trees. But this is getting out of hand.
This Meta is one of the worst I've seen, and it starts with Stuns.
Fights are not only boring to fight in, but boring to watch, even more boring that seeing Levi fight.(Shots fired).
The only fights I had any sort of trouble in, were ones where the other user, who actually plays the game or played, knew to have stuns. Every other plebian I just ran over like a steamroller with my chaining stuns.
And all I use is Lariat and whip. (Which feel like much more than 1 second, I've did Lariat and waited for a cooldown and still landed it before).
But if you're really chad? You've got Exsplosion, or Bone, Or metal etc etc.
I think the game is balanced in terms of distributed power. No one can deny that there was an attempt to put the best -stat- spread spells not too far ahead of the basics. I like that, and I appreciate whoever took the time to do so.
But, the more underlying problem(Other than that I see a large majority of****ing person with cosmic or energy) Is the stuns. I am so bored knowing when someone is going to lose. Atleast with slow stacking I could -move- or someone had a chance. Now? You just watch a cut scene of me beating you.
I have watched alot of players, and already know what to do with my next one. (I'm looking at you Earth fomo users.) And really It demotivates me to play, me personally. I want a challenge, or some mystery to a fight. Stuns take that out for me.
Do I mean take out every damn stun? Of course not. But they need to be revisited and work like I see gale-force, a GCD that forces you to atleast -attempt- to follow up, that also makes distance and has its drawback. Meaning lowering duration of a lot of stuns, as well as accessibility.
(Why the **** is bone a aoe stun? Why is exsplosion a giant instant aoe stun. Who the **** thought a 3 tile Water whip is a good idea? Waves and beams that vacuum you?! Fire the guy who made these changes, and get the guy who balanced the stats spread of spells back in the office.)
Back in my day if you did a whip into a water beam, that was a hype moment because of how difficult it was to do. But now? Pfft, I see people getting or doing these cheap easy stuns in every fight, just boring. If there was less 3 tiled stuns or easy to land ones, that would be nice. But this meta? So easy, boring and watered down compared to what I remember Eternia as
This Meta is one of the worst I've seen, and it starts with Stuns.
Fights are not only boring to fight in, but boring to watch, even more boring that seeing Levi fight.(Shots fired).
The only fights I had any sort of trouble in, were ones where the other user, who actually plays the game or played, knew to have stuns. Every other plebian I just ran over like a steamroller with my chaining stuns.
And all I use is Lariat and whip. (Which feel like much more than 1 second, I've did Lariat and waited for a cooldown and still landed it before).
But if you're really chad? You've got Exsplosion, or Bone, Or metal etc etc.
I think the game is balanced in terms of distributed power. No one can deny that there was an attempt to put the best -stat- spread spells not too far ahead of the basics. I like that, and I appreciate whoever took the time to do so.
But, the more underlying problem(Other than that I see a large majority of****ing person with cosmic or energy) Is the stuns. I am so bored knowing when someone is going to lose. Atleast with slow stacking I could -move- or someone had a chance. Now? You just watch a cut scene of me beating you.
I have watched alot of players, and already know what to do with my next one. (I'm looking at you Earth fomo users.) And really It demotivates me to play, me personally. I want a challenge, or some mystery to a fight. Stuns take that out for me.
Do I mean take out every damn stun? Of course not. But they need to be revisited and work like I see gale-force, a GCD that forces you to atleast -attempt- to follow up, that also makes distance and has its drawback. Meaning lowering duration of a lot of stuns, as well as accessibility.
(Why the **** is bone a aoe stun? Why is exsplosion a giant instant aoe stun. Who the **** thought a 3 tile Water whip is a good idea? Waves and beams that vacuum you?! Fire the guy who made these changes, and get the guy who balanced the stats spread of spells back in the office.)
Back in my day if you did a whip into a water beam, that was a hype moment because of how difficult it was to do. But now? Pfft, I see people getting or doing these cheap easy stuns in every fight, just boring. If there was less 3 tiled stuns or easy to land ones, that would be nice. But this meta? So easy, boring and watered down compared to what I remember Eternia as



![[Image: a1c5821151379249915fc28ad734e73f.png]](https://i.gyazo.com/a1c5821151379249915fc28ad734e73f.png)