09-16-2024, 02:50 AM
Petition to nerf cauterize
Reason why: Anyone that uses power would just stack power/crit with little hp with cauterize. You fight them, they pop it and they obliterate your health with no punishment. And now once you fight back they're full hp and you're left with 5% health left. It feels a little unfair, given it's just demonstep if Demonstep doesnt have a reset cd and it doesnt punish you for just having it on your bar
There’s only one counterplay to it and that’s either knockbacks (which a few trees provide, costing you an extra 30 rpp, or just be lucky and happen to use a magic that provides one if you chose it), or wait out their cauterize by using a cauterize yourself. If you dont use cauterize, good luck, you just have to sit there and let them bonk you while they take zero repercussions doing so.
Suggestion: Make it so instead of it damaging you after it ends, it damages you over time during it based on your %hp but ignores any damage outside of that. Something in the gist of increasing the damage done to yourself or just shortening the cauterize's invulnerability time. That way it feels like the punishment is felt instead of the person using it feels invincible without feeling any after lash of any hp being lost since the hp it uses up after cauterize is over felt like rookie numbers.
(I have a personal vendetta against this spell and to scratch the itch I have to post this)
Reason why: Anyone that uses power would just stack power/crit with little hp with cauterize. You fight them, they pop it and they obliterate your health with no punishment. And now once you fight back they're full hp and you're left with 5% health left. It feels a little unfair, given it's just demonstep if Demonstep doesnt have a reset cd and it doesnt punish you for just having it on your bar
There’s only one counterplay to it and that’s either knockbacks (which a few trees provide, costing you an extra 30 rpp, or just be lucky and happen to use a magic that provides one if you chose it), or wait out their cauterize by using a cauterize yourself. If you dont use cauterize, good luck, you just have to sit there and let them bonk you while they take zero repercussions doing so.
Suggestion: Make it so instead of it damaging you after it ends, it damages you over time during it based on your %hp but ignores any damage outside of that. Something in the gist of increasing the damage done to yourself or just shortening the cauterize's invulnerability time. That way it feels like the punishment is felt instead of the person using it feels invincible without feeling any after lash of any hp being lost since the hp it uses up after cauterize is over felt like rookie numbers.
(I have a personal vendetta against this spell and to scratch the itch I have to post this)

