11 hours ago
Character: William Cook
Event: Funeral Dirge of Zerscala Aisenliche
Responsiveness: Overall, responsiveness from Why was good. My main complaint on this front would, unfortunately, be with the guest characters; the event slowed to a very glacial pace with the length between RP posts and brought its running time to >9 hours. However, this isn't really Why's fault.
Balance: First fight was a bit scuffed but that got sorted; the MuS & Caewynn fight was however incredibly scuffed. Rounds 1 & 4 felt like forced losses, and overall the fight felt less like it was about expressing skill and more about praying that we didn't get statwalled by a suddenly buffed pair of ECs on a given round. The rest of the fights were very good though.
Storytelling: Peak.
Fairness: Pretty accommodating injury table, cause and effect was also reasonable. I got hit with a fairly funny thing at the end (FOIC).
Overall: Good event that ran a bit longer than I'd prefer. Why's showmanship (custom sounds, narrates, custom sprites, screen messages/titles) were all very good and set a gold standard for events.
Event: Funeral Dirge of Zerscala Aisenliche
Responsiveness: Overall, responsiveness from Why was good. My main complaint on this front would, unfortunately, be with the guest characters; the event slowed to a very glacial pace with the length between RP posts and brought its running time to >9 hours. However, this isn't really Why's fault.
Balance: First fight was a bit scuffed but that got sorted; the MuS & Caewynn fight was however incredibly scuffed. Rounds 1 & 4 felt like forced losses, and overall the fight felt less like it was about expressing skill and more about praying that we didn't get statwalled by a suddenly buffed pair of ECs on a given round. The rest of the fights were very good though.
Storytelling: Peak.
Fairness: Pretty accommodating injury table, cause and effect was also reasonable. I got hit with a fairly funny thing at the end (FOIC).
Overall: Good event that ran a bit longer than I'd prefer. Why's showmanship (custom sounds, narrates, custom sprites, screen messages/titles) were all very good and set a gold standard for events.
