Spell: Metal Lance
Suggestion: It's classified as a beam, but it's actually a skillshot. It doesn't draw in like cosmic/water/energy/etc beams, and it's sort of insanely hard to hit. Sure, it applies a slow when hit by it, but unless you have a really CC heavy build that's already locked someone into a slow or a stun (which, if you're a pure mage, is unlikely), you just get to watch your opponent sax away while you throw a spear. They're supposed to be three tile, but I've seen someone just walk along the side of it after it's been fired. I'm not sure if just the tip is three tile? But, it feels like Lance is not super worth it, especially when it's an opener and 30rpp. I understand that openers are intended to be expensive and not the best skill that the tree offers, but it's so lacklustre I'm sure many people have reconsidered going metal.
Suggestion: It's classified as a beam, but it's actually a skillshot. It doesn't draw in like cosmic/water/energy/etc beams, and it's sort of insanely hard to hit. Sure, it applies a slow when hit by it, but unless you have a really CC heavy build that's already locked someone into a slow or a stun (which, if you're a pure mage, is unlikely), you just get to watch your opponent sax away while you throw a spear. They're supposed to be three tile, but I've seen someone just walk along the side of it after it's been fired. I'm not sure if just the tip is three tile? But, it feels like Lance is not super worth it, especially when it's an opener and 30rpp. I understand that openers are intended to be expensive and not the best skill that the tree offers, but it's so lacklustre I'm sure many people have reconsidered going metal.


