(02-14-2021, 06:45 AM)chance Wrote: Something like that yeah. It's tricky because Curse is already a very strong basic and... homing builds... problematic, but the best thing to do is to either remove it or rework the functionality, and the second best is to make it an upgrade (which feels awkward as a hidden so I'm not very keen).
At the very least I'll nudge about the stats until we decide on what to do with it in the meanwhile.
If Curse was worse and Soul Drain was better, people might take it for the utility it gives in hurting Holy Magi and other sustainers. Right now Curse is just so useful you don't need another one unless it's good enough to run into the same problems you mentioned (of having too many good homings on your bar).

